| Johann said: @dbot: Stealing what? They didn't lose anything. It's a copy. Stealing something means the other person doesn't have it anymore. That's stealing. Let's be practical here. The only reason people hate piracy so much is because of one thing and one thing only. Not because it hurts the developer (like where I live, where can assure you he'd never see the money anyway). Not because it's illegal. No, it's much more simple than that. It's because of fairness. It's simply not fair that you have to pay for something and a pirate doesn't, right? That's what this is all about, isn't it? You have to give up a part of your paycheck, and the pirate gets it for free. Not cool. I actually can agree with that last one. I don't think piracy is right. There, I said it. It's not stealing, but certainly not right. But I have no fucking choice and as long as games are priced at the range they are priced here, I will pirate them. Better do that than give money to someone who sells pirated games. Those are the real criminals. |
You are just trying to justify a criminal act. The value of a piece of software is the code and digital assets, not the physical media that it is stored on. The fact that a pirate is able to commit this crime from the relative safety of their home, does not diminish the fact that it is a crime to copy/download a copy protected file. It may appear to be a victimless crime, but this type of theft hurts employees(people) at developers (employers of people) very much. I have no concerns over fairness, I am concerned that I pay more for games; am subjected DRM mechanisms, and cannot play certain games on my system of choice because of pirates.
Thanks for the input, Jeff.








Then it's should be fair.:)

