By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - The vgchartz ranking game--Resident Evil 5!

ultima said:
They took the winning formula and threw it out the window

CGI-Quality said:
- Wasn't as "survival horror"-ish as I'd like it to be.
- Wanted a more raditional Resident Evil feel to it.

ajaghvajagh said:
-Nothing like a traditional RE game

Acevil said:
-Nothing like the past games


Lookin good so far :)



Around the Network

5.5/10

+ Great level designs
+ Great graphics
+ Limited inventory space and scarce ammo. I liked that you were forced to conserve your ammo and take items you were going to use. It felt old school.
+ Boss battles were good for the most part.

+/- Co-op. I loved playing RE5 with friends, but when I want to play this game on my own, I don't want an AI controller partner to tag along. I just want to go solo. It sucks because that bitch got in danger a few times, and I had to save her. She also died a couple of times on me which got me a game over and thus I had to restart the level.
+/- Controls. The controls felt a little stiff, but I got used to it. But the controls were an issue in the last two chapters which I'll get to in a minute. At least they gave us four control types to choose from.

- The last two chapters. I was loving RE5 up until chapter 4 & 5 just for one reason: the enemies. It went from a great survival-action game to a terrible third-person shooter. The enemies had guns. It was awful seeing this. The cover system was poorly implemented, and you couldn't walk while aiming. This made the last two chapters even more terrible. You mean to tell me that some trained cop or whatever the hell he is can't aim while walking? Because this was 40% of the campaign, it's an automatic 4 points off. I never replayed RE5 thanks to these two chapters.
- Weak ending and character development.



Barozi said:
ultima said:
They took the winning formula and threw it out the window

CGI-Quality said:
- Wasn't as "survival horror"-ish as I'd like it to be.
- Wanted a more raditional Resident Evil feel to it.

ajaghvajagh said:
-Nothing like a traditional RE game

Acevil said:
-Nothing like the past games


Lookin good so far :)

Pretty much :P

Honestly I did not like the series as compared to an action game. Characters, Story and Gameplay wasn't that strong in my opinion.



 

9.1



Wenn killerspieler in killerspielen killerspieler killen, dann killen killerspieler in killerspielen killerspieler.

 

 

Barozi said:
ultima said:
They took the winning formula and threw it out the window

CGI-Quality said:
- Wasn't as "survival horror"-ish as I'd like it to be.
- Wanted a more raditional Resident Evil feel to it.

ajaghvajagh said:
-Nothing like a traditional RE game

Acevil said:
-Nothing like the past games


Lookin good so far :)

These are the reasons that myself and my friends really couldn't care about this game.  RE4 was a refreshing deviation from the normal survival horror game, which we liked a lot.  RE5 was an even further deviation from that when we thought we were going to get a good survivor horror game.

A Resident Evil game should be:

- Dark 
- Claustrophobic
- On your own (no coop multiplayer; doesn't make sense in this genre)
- Limited on ammunition 

RE5 is more of an action game than a survival horror.




 

Around the Network

7/10

(I've only played RE4 and this, therefore can't speak to the previous entries)

+ Co-op is fun with a friend. Some co-op focused sections (one drives the boat, one shoots) are well thought out.
+ Professional mode is good fun. Definitely changes the game dynamic for the better.
+ Upgrading guns is rewarding and addicting like RE4
+ Smaller inventory means you can't just take everything. You and your partner will need to exchange items.
+ Chris Redfield punches a boulder repeatedly so Sheva can cross a stream of lava. I now want to see Chris Redfield's Boulder Punching for the Wii using WM+.

- TOO MANY QUICKTIME EVENTS
- I could have done without Gears of Evil for the last 2 chapters
- Some level design was bad. That factory with the conveyor belts and 2 person switches... ugh.
- Inexplicable exploding barrels throughout the game. Seems like lazy game design.
- Boss fights were mostly forgettable, a couple were annoying.

Even though it isn't as good as RE4, still worth a go with a friend. I recommend playing on Veteran for your first play through.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

Senlis said:
Barozi said:
ultima said:
They took the winning formula and threw it out the window

CGI-Quality said:
- Wasn't as "survival horror"-ish as I'd like it to be.
- Wanted a more raditional Resident Evil feel to it.

ajaghvajagh said:
-Nothing like a traditional RE game

Acevil said:
-Nothing like the past games


Lookin good so far :)

These are the reasons that myself and my friends really couldn't care about this game.  RE4 was a refreshing deviation from the normal survival horror game, which we liked a lot.  RE5 was an even further deviation from that when we thought we were going to get a good survivor horror game.

A Resident Evil game should be:

- Dark 
- Claustrophobic
- On your own (no coop multiplayer; doesn't make sense in this genre)
- Limited on ammunition 

RE5 is more of an action game than a survival horror.

Well there's nothing wrong with that, but people should rate it as an action game and not as a survival horror game. That's all I'm saying.



Ok the J man calls shenannigans on this whole ordeal......A zelda game in THIRD PLACE TO 2 NON-ZELDA GAMES!!?!??

Say it aint so john....



N64 is the ONLY console of the fifth generation!!!

My bad......DP



N64 is the ONLY console of the fifth generation!!!

So tomorrow's the day Fable II's gonna get trashed? Oh well, at least I'll give it a high score...



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.