trestres said:
I didn't ask for it to be used in games it shouldn't be used. Clearly Wii Fit+ will use the Balance Board and will be the second Wii game ever made by that can be controlled by the use of the Balance Board alone. And it's an expansion, it's just Wii Fit with some new activities, that's why it's only 20 bucks. |
So you're telling me that Metroid: Other M, a game that started production in 2006 could have used the Wii MotionPlus peripheral? You are also telling me that you know that it doesn't? If the production team thinks it'd be a better game with WM+ then I'm sure they'd add it but this title has been in development for a while. All we know that is coming from Nintendo so far, are titles that either wouldn't make sense to include WM+ support or titles that were in development prior to the introduction of WM+ and so simply hasn't been looked at. Metroid: Other M (dev since 07), Super Mario Galaxy 2 (straight sequel), New Super Mario Bros Wii (would be awkward to hold and not needed), Wii Fit Plus (Balance Board title, straight sequel/upgrade)..
We also know that Pikmin 3 is coming and won't be needed.. Zelda is coming and most likely will be required (one that makes sense)
We know nothing else of Nintendo's plans at the moment.. How about a fully fledged archery shooter? Kid Icarus Wii seems to fit that bill nicely! How about online/offline multiplayer dogfights with Starfox Wii? How about PilotWings? Wii MotionPlus makes sense in these cases.. If Nintendo required the use of WM+ in all games.. well the games would most likely get lower review scores because they didn't really use the WM+ to the potential shown in Wii Sports Resort or something ridiculous like that.. People would complain more is what I'm getting at..
So give it time and WM+ support will expand.. For now, how about just sitting back and enjoying the flood of quality titles heading to Wii now.