sieanr said: Garcian Smith said: sieanr said: Garcian Smith said: Ehh. Who really uses S-video anymore, anyway? |
The majority of the public who doesn't have an HD set |
If you don't have an HD set, then there's not much point to using the video-out feature in the first place. The PSP Slim outputs in standard widescreen, as I recall, so on older TV sets you'll be playing letterboxed games. The main appeal is that the Slim can output in 480p widescreen - something which us HDTV owners will benefit greatly from. Aside from that, hasn't component-in been standard on even lower-end CRTs for years now? I bought a little $100 flatscreen CRT about a year back, and even that had component-in. |
When outputting games, the entire image is cropped to the PSPs native rez - aka much smaller than the actual screen, even if it is HD. So both HD and SD would have severe cropping/letterboxing, although why they dont let SD output games is beyond stupid.
Not to mention the best the PSP can output is 480x640p, aka 4:3 which is not widescreen.
The thing is, they have the cable but wont release it stateside, which is almost as dumb as nintendo only release the GBA player in one color in the US. |
From the Wikipedia article on the Slim:
"The PSP can output standard resolution (4:3), and widescreen (16:9). [...] To achieve TV output on the Slim model, Composite, S-Video, Component and D-Terminal cables are sold separately by Sony. Only the component or D-Terminal cables are able to output games on a TV (Progressive Scan Enabled TV only). The maximum resolution through TV output is 640x480 pixels."
So, yes, the PSP can output in 16:9. Also, "480p" includes 480p widescreen as well as 4:3.
Finally, there's a picture on the Wiki atricle of a PSP outputting to a widescreen HDTV, and there's no cropping. Do you have a source that says otherwise?
Another interesting point here: The Slim can't output games via S-video. So, the States not getting S-video is kind of a moot point.
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom