In my opinion, your "imo" is just trolling, so I won't respond any further than that.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
In my opinion, your "imo" is just trolling, so I won't respond any further than that.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
You clearly didn't pay attention to what was done with the previous GTA games. Why would they port III, VC, and SA to the Xbox and PC whey they clearly made plenty on the PS2? Ports don't mean flops. Those tend to reduce the chances of ports. Even Okami made money before it was ported (just not a lot). |
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
I thought 500K was good sales for a game? Also how do you say it flopped when the company itself said they were pleased?
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metalmonstar said: I thought 500K was good sales for a game? Also how do you say it flopped when the company itself said they were pleased? |
It is called being a blind fanboy, a lot of people suffer from it.
But seriously GTA:CW wasn't a huge seller but it will definitely eclipse a million on the DS and probably a little more on the PSP and this think is a top down GTA that probably took less than a year to make with a fraction of the budget of console GTAs - it is a success, perhaps not a raging success, but a success none the less.
And now they are talking about a sequel, if Take-Two is smart enough to make it 3D or at least semi-3D then they will see it sell 2x or more than the first.
Currently dreaming of: DKC4 or Sonic the Hedgehog 4 (classic 2D platformers) for WiiWare, Smash Bros. for DSi, New Super Mario World for DSi, a Wii remake or true sequel of Final Fantasy Tactics.
One down, hopefully more awesomeness to come.
Majin-Tenshinhan said: Well I guess that settles that then :) Bomb my ass. |
now why would you want your ass bombed?
:P
well i guess this is good news..
R.I.P Mr Iwata :'( | ||
SaviorX said:
I bought the III/VC double pack on the Xbox 1 year after Vice City was released. By that time,both games were definitely past 10 milion right? So Knight is right here. |
I get why they think it's proof of a flop. They think ports are easy and cheap, so a port on another system is a low cost way to recoup losses.
That is completely false.
There is no way in hell that will be cheap, even if on DS level instead of PSP level. Ports aren't to recoup losses. They are to milk hits. Why do you think Super Mario and Street Fighter II were ported so much, and not smaller games?
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
GTA on Wii would kill competition i believe, because GTA is mostly casual, believe it or not
it's great that they are pleased with Chinatown legs, and a sequel is very possible, can't wait! : )
don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^
Hisiru said:
They are pleased how it is still selling at a fairly high pace = They are pleased with the sales somehow (this is called "interpretation" here, I don't know how it's called where you live). |
No, it's not the same thing. There is a difference between, "We are very pleased with the sales" and "We're very pleased with how that game is continuing to sell in the market; it will be in the market for a long, long time to come."
They are pleased it is showing legs, and that is will likely continue to sell and eventually make big profit. They make the point of saying it will be selling for a looong time - why do you think that is? Because they are underwhelming at the moment, but have a high potential of reaching high sales in the future.
Listen, I am not saying the game is a flop or that they are severly disappointed with the sales, I'm just sick of people celebrating it's sales so far - they have not been very good all things considered. We know it will have legs, but please don't act like 560k sales at this point is a major success. When it reaches these 1 million and 2 million plateaus we hear so much about, brag about it then.
"I'm just sick of people celebrating it's sales so far"
Well tothers started declaring it a flop well before that, and this celebrating isn't as nearly as long as that.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
Aj_habfan said:
It's because of people like you that I even bother involving myself in these discussions. You are extremely overestimating their profit, and severly underestimating the development+extra costs.. "Big profits"? They've only sold 560k. Even if this was a cheaper DS titles their wouldn't be as big of profits as you are making it seem. This was easily one of the biggest budget games on DS. Considering Take-Two would only get about $10 per copy sold, they haven't made much money yet.
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Thanks for proving right my first post in this thread n_n.