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Forums - Nintendo - Enough of this "core" talk from Nintendo fans.

Pyramid Head said:
as a wii owner i totally agree

some people really dont care how bad some games are as long as they sell

its like saying britney spears is an amazing musician cus of her sales

Why does the Wii have to be compared to britney spears? Why can't it be compared to other top selling musical acts like The Beatles or Led Zeppelin?

 



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RolStoppable said:

theprof00, it was already hard to take you serious before, but with crossing out Radiant Dawn you have proved that your posts are absolutely worthless.

EDIT: That was probably a little bit too harsh. I see that you also crossed out SSBB, so you definitely aren't totally crazy.

 

And to think, I was beginning to like you. :(



Mr.Y said:
BMaker11 said:

Sure, MadWorld is "niche" and Wii Fit appeals to a larger audience, which is why Wii Fit sold a billion and MadWorld didn't. But realizing this, why would Nintendo invest more in "core" games instead of games with larger appeal?

 

Because they sell?

The "core" games? Or the "casual" ones? I'm inclined to believe you misinterpreted what I said.

 



CORE VS UNTESTED it to Apples vs Apples as Expanded Audience(Casual) vs Incumbent Consumer(Hardcore) is to Oranges vs Oranges. There by your comparing Apples to Oranges.



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Khuutra said:
BMaker11 said:
Khuutra said:
BMaker11 said:
Blame Wii Fit.....literally this time

Now, now clarify for me, I just wanna make sure, I think you are blaming Wii Fit for the influx of buyers who would purchase games that appeal to value sets which are not congruent with your own, or what some might call "shovelware".

Is that about right, that you're saying Wii owners buy crappy games? Am I on the level, here?

Not that they buy crappy games....just not what we consider "core" games. Then Nintendo has to refocus what games come to their console, so we see more games to the tune of Wii Fit (in terms of appeal), than we do the likes of MadWorld.

Sure, MadWorld is "niche" and Wii Fit appeals to a larger audience, which is why Wii Fit sold a billion and MadWorld didn't. But realizing this, why would Nintendo invest more in "core" games instead of games with larger appeal?

Nintendo doesn't control how many third party core games are made on its system: they are makignn the same games they always have, plus stuff for the mainstream.

Why? Because it's a steady source of income, and it's those buyers that kept them afloat during the Gamecube days. Nintendo knows the value of what loyalty it is possible to buy up.

Yes, they are making the same games they always have (Mario, Zelda, etc) but I guess when you look at the way the Wii is selling, compared to the "Gamecube days", it's evident that those titles aren't what's making the Wii sell over 300k a week (otherwise you'd have to assume that the GCN would've sold like that).

And yes, they can't control how many 3rd party core games come to their system, but whenever the discussion of "poor core game sales" come up, it's always about 3rd party ones because we know Nintendo's expected games sell gangbusters. But, I mean, and like a I said before, something like MadWorld sells 70k first week, but Carnival Games sells 2 million, that's got to have some kind of influence over the direction Nintendo takes with their own 1st party games. You think Wii Music came out of nowhere?

And unless these 3rd party "core" exclusives are completely free to them (as opposed to say Sony's or M$'s approach to 3rd party exclusivity), I don't think it's a steady stream of income for them when the sales of core games are pretty low

 



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noname2200 said:
richardhutnik said:

Now, stop with what is core or not. Just play what you want. Can't we have the Wii as everyone's second system for more casual play and parties? Can it just be what it is, and not worry if it is core or not?

In all seriousness...no, we can not. Calling for the system to only be used for casual play and parties would be doing all of us a huge disservice. Its ability to enhance even core (read: traditional) titles is incredible, and gaming itself will be retarded if more developers don't take the time to look into how the Wiimote can make gaming better.

And I'm not just talking about the obvious examples, such as how the Wiimote can make console FPS's control like a dream. If Konami had taken you up on your suggestion, we would never have Pro Evolution Soccer. If EA did as you call for, Tiger Woods would still be a "push button now" affair. If Sega had heeded you, light-gun games would be dead right now.

The simple fact of the matter is that the Wii is not an "either/or" proposition: it's meant to be for all gamers of all tastes, much like the DS is. It not only has introduced new genres and new blood into our hobby, but it can revitalize and revolutionize many of the tired old ones, if developers apply some thought and creativity.

So while I heartily heed your call to just play what interests you, regardless of genre or targeted demographic, I must fervently disagree with you about not wanting more core games on the system. I want to have my cake and eat it too. (I'm a greedy mo-fo that way.)

Now, having said all that, I apologize for wasting many words on what is a small sidebar of your main argument. And for what it's worth, I agree with your overall sentiment. I'd relate it to the OP's argument, but over a hundred posts later I'm still not sure what that is if there is one, so...

Your argument might be fine, if it wasn't for what is usually talk about "core" is to rehash FPS, driving games, or other "mature" gore fests which are supposed to appeal to the 18-32 set of males, who are into that.  So, there is demanding that No More Heroes sell great, as is Madworld.  Oh, there is an Okami in there.

Myself, I look to have a system do whatever is accepted.  I would prefer that new concepts be explored, but the Wii play to its strengths.  The does NOT mean that you have to demand Grand Theft Auto or the latest Call of Duty, and it sell multi-millions of copies.  I want the Wii to play to its strengths.  This means come up with stuff that is accessible for the masses, but has depth for hardcore.

Whatever happens, will happen.  If it ends up the Wii is a casual machine that appeals to the masses, that is fine.

 



BMaker11 said:
Mr.Y said:
BMaker11 said:

Sure, MadWorld is "niche" and Wii Fit appeals to a larger audience, which is why Wii Fit sold a billion and MadWorld didn't. But realizing this, why would Nintendo invest more in "core" games instead of games with larger appeal?

 

Because they sell?

The "core" games? Or the "casual" ones? I'm inclined to believe you misinterpreted what I said.

 

I did not.

Super Smash Brothers Brawl

Super Mario Galaxy

Zelda

These games sold better than Wii Music and Big Brain Academy, why would they stop making them?

There were rumors that Nintendo was working on a JRPG in order increase sales in Japan.

 

 



BMaker11 said:

Yes, they are making the same games they always have (Mario, Zelda, etc) but I guess when you look at the way the Wii is selling, compared to the "Gamecube days", it's evident that those titles aren't what's making the Wii sell over 300k a week (otherwise you'd have to assume that the GCN would've sold like that).

And yes, they can't control how many 3rd party core games come to their system, but whenever the discussion of "poor core game sales" come up, it's always about 3rd party ones because we know Nintendo's expected games sell gangbusters. But, I mean, and like a I said before, something like MadWorld sells 70k first week, but Carnival Games sells 2 million, that's got to have some kind of influence over the direction Nintendo takes with their own 1st party games. You think Wii Music came out of nowhere?

And unless these 3rd party "core" exclusives are completely free to them (as opposed to say Sony's or M$'s approach to 3rd party exclusivity), I don't think it's a steady stream of income for them when the sales of core games are pretty low

Several points:

Nintendo's core games (Mario/Zelda/Metroid/etc.) are selling better on the Wii than they did on the Gamecube, despite having several years less time, and despite the games still selling at full price. The core audience has expanded dramatically on the Wii.

Second, look to see what Carnival Games' first week sales were. It's only 50,000. Don't mistake me, I'm not saying Madworld will ever match that, but you're going to need much stronger evidence than that to support your point.

Third, Wii Music was in creation before the Wii was released. It did not come out of nowhere, but it is not a response to the sales of Carnival Games or any similar software. Moreover, that remark demonstrates your ignorance of gaming history: Nintendo has always dabbled in similar software, even during the SNES era. Do you remember Mario Paint? Are you going to claim it was made in response to the stellar sales of Carmen Sandiego, or are you saying Nintendo "abandoned the hardcore" fifteen years back?

Finally, I don't understand your last paragraph. Please explain what exactly you mean. It can't be that the Wii doesn't sell core third-party software, as sales of titles like Resident Evil, Guitar Hero/Rock Band, Sonic, and many more imply otherwise, so I'm curious to understand what precisely you meant.

 

 



richardhutnik said:

Your argument might be fine, if it wasn't for what is usually talk about "core" is to rehash FPS, driving games, or other "mature" gore fests which are supposed to appeal to the 18-32 set of males, who are into that.  So, there is demanding that No More Heroes sell great, as is Madworld.  Oh, there is an Okami in there.

Myself, I look to have a system do whatever is accepted.  I would prefer that new concepts be explored, but the Wii play to its strengths.  The does NOT mean that you have to demand Grand Theft Auto or the latest Call of Duty, and it sell multi-millions of copies.  I want the Wii to play to its strengths.  This means come up with stuff that is accessible for the masses, but has depth for hardcore.

Whatever happens, will happen.  If it ends up the Wii is a casual machine that appeals to the masses, that is fine.

Actually, you're confusing "core" (a technical term of art coined by business writers and used by Nintendo et. al.) with "hardcore" (a BS term coined by elitist internet nerds who feel the need to feel superior for once in their lives). For gaming, the former really does refer to traditional titles only, not just the blood-n-guts ones, while the latter...means whatever the hell it's convenient for its user to make it mean. I'm using the former definition myself.

And while I again agree with you that developers should play to the system's strengths, I think you're seriously underselling many of those strengths. Accessible, group-friendly pick-up-and-play is one such strength, but as unique titles like PES and World of Goo show, it can do things with traditional titles that no other current console can touch as well.



Majin-Tenshinhan said:
Megadude said:
Khuutra said:
Megadude said:

STOP defending trash on Wii with excuses about core,casual and niche. Get involved. Inform your local community that the Wii is so much more then the sub-par games that seem to be all the rage these days. If good games sell well on Wii that means they will make more of them.

Did it never occur to you that some games that you consider "shovelware" are not necessarily such, they just present values that you don't subscribe to? It's cool that I like some games you don't like, right, and that I think it's okay that Carnival Games is goinng to outsell most games this generation? I mena, you're cool with me saying that, right?

 

 How old are you my friend? Because if you are old enough to have lived through the SNES era you would also be upset with the Wii lineup.

 

 

Wow, you've got to be joking. Sorry for interjecting here Khuutra, but I have to. I'm old enough to have lived through the SNES era, and I absolutely love the Wii lineup. Living through the SNES era is the equivalent of being a preteen here - Most people here were gaming WAY before the SNES, and most of them seem to be pretty happy with the Wii. I can assure you, I've seen several posters here that have got more than 10 years on me, and they like the Wii fine. In fact, the oldschool gamers are the ones that seem to like the Wii the most.

Agreed with this and Khuutra.

 

I'll add my own, you mentioned he is only 19 so there fore blah blah blah....

Well I'm 25. I lived through alot of gaming and I can say I am happy with the Wii lineup. Yes there is crap, but I don't buy it, I filter out and get the games I enjoy.  You don't need to own EVERY Wii game.

Like I said inan earlier post, when Nintendo had quality control people bitched they where to harsh on developers and lost them, now they practically have 0 quality control and people bitch that they should.

Nintendo can't seem to please whatever they change after people voice their opinion.