Egghead said:
Seriously i cant believe how idiotic some people here are, lets get this straight
Infinite Undiscovery - FFS, this is a MICROSOFT game, yes thats right, MS paid for this game to be made, its their own, get over it, they got SE to publish it so that they can maximise sales.
How has it sold, pretty nicely and its still selling. Given MS paid for it, and tri-Ace ended up with an engine, the game is a success
The Last Remnant - Seriously guys, just think, for one second, it wont take too long, BUT THIS GAME IS MULTIPLAT. They had enough trouble as it is getting it to run on the 360, what would it have been on the PS3? On top of that MS, decided to help market it, so they decided to maximise its sales first. And guess what, it sold 600k and its still selling, at this rate itll hit 700k easy
Star Ocean 4 - Now this is the only questionable one, but it has to do with tri-Ace getting funding for their engine, and on top of the fact that MS yet again paid for the marketing. Buh buh buh teh dropz! WHO CARES. The fact that it sold well in Japan is what matters, BUH BUH BUH TEH IP! Seriously Tales is an IP thats just as big if not bigger (offcourse fanboys will say its SO conveniently) and yet its opening was so strong that it beat that games lifetime in a single week. The drop-off while big, wasnt as low as ToVs yet ToV went onto sell 170k. Again, this game is a huge success in Japan
And to top it all off, North America happens to be MS stronghold and sorry to break your bubbles guys, but that is the market that matters most, and its a market that Sony are losing 2:1.
SE made ONE exclusive, thats right ONE, and its one game that MS happened to have part-funded. GET OVER IT
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I would rethink what you said about The Last Remnant selling 600k.
TLR = 490k shipped at the end of 2008?
So according to VGChartz, considering it released WW on Nov. 20th, that would imply by the end of 2008 it sold between 436k-484k. So it pretty much almost completely sold out WW and only had between 6k-54k copies remaining on store shelves Worldwide. Then after that it went on to sell almost 30% more copies?
I hope they have fun trying to prove that. 
If not, I would say the game is obviously overtracked.
I will check sales weeks for IU as well, it may comes out to be the same case, although probably less likely since it released in September.
Can someone tell me if they really think this is the case?
We don't even have the true sales for The Last Remnant on the site. If it truly sold almost as fast as it shipped, which is highly doubtful, S-E never would have slashed the price after a month or so to $40. Even then, it didn't fly off store shelves. I picked up my copy in December and even then stores had many copies in stock.
VGChartz has also made adjustments to many S-E games, yet TLR remains untouched. It is overtracked.
I do however wonder what the sales really are for the game.
Before anyone gets on me thinking I am trying to bash the game, read my post history. I was looking forward to this game about as much anyone on this site. I was personally hyping it because I am a very big fan of Team SaGa.