Without a doubt action-RPGs. Traditional turn-based RPGs are incredibly boring to me. If they are strategy RPGs, that's a different story (I love stuff like Shining Force and Fire Emblem, for example).
I don't know why people on here are ragging on "button mashing" in action-RPGs. Sometimes this is true, sometimes not. A well-made game doesn't let you win this way. Try just button-mashing in Secret of Mana, for example. Plus, turn-based RPGs oftentimes require no skill at all since you can just level grind until you can easily beat enemies, or even just put the game on auto-attack (how incredibly dull!).
In Memoriam RVW Jr.
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