| elprincipe said: Without a doubt action-RPGs. Traditional turn-based RPGs are incredibly boring to me. If they are strategy RPGs, that's a different story (I love stuff like Shining Force and Fire Emblem, for example). I don't know why people on here are ragging on "button mashing" in action-RPGs. Sometimes this is true, sometimes not. A well-made game doesn't let you win this way. Try just button-mashing in Secret of Mana, for example. Plus, turn-based RPGs oftentimes require no skill at all since you can just level grind until you can easily beat enemies, or even just put the game on auto-attack (how incredibly dull!). |
Secret of Mana is kinda turn based when it comes to regular fighting. The fact that your attack is worthless if you press the attack button before your meter reaches 100% means you have to wait your turn to hit. Magic casting on the other hand is not turn based which is why every boss in the game is incredibly easy. You just have to analyse him and then cast his weak type of magic like a madman (except for the Mana Beast because you're required to hit it with your weapons).
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