
I made this one-level arcade interpretation of Zelda for no reason but being a big damn nerd and just needing to take a break from having little motivation with Solar Plexus. Also, I wanted to try out the item-system changing parts of the level slightly.
It's pretty challenging, not tested a whole lot and the gamepad support might be strange on some joypads, I haven't tried it on any but mine.
At least now I'm burnt-out on making arcadey action games for a while.
Download it HERE.
It is a kind of love letter to Zelda, my personal favorite game series, both from nostalgia and its often great design. The Legend of Zelda-franchise is obviously a NINTENDO-copyrighted franchise, and this game, while admittedly trying to be like a bootleg Zelda, should not be sold etc., but that goes without saying.
Special thanks to Gustav Kilman, Dustin Hoffman Gunn, Kyle Pulver, Annabelle Kennedy and Adam Saltsman for a bit of testing and stuff.
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I haven't played all that much of it yet, but it seems pretty fun. And I know this is a bit old, so my apologies if it's already been posted.











