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i enjoyed it quite a bit.

love the enemy and environment art.

the only thing that really stops it feeling like a zelda game is the ability to constantly swing with the sword. if there was a pause after every third swing it would have been more like one. slowing down the running would also help.

plus its missing the whole gaining more items and stuff but since this would be a dungeon in a full game that's not so much of a problem.

but its fun to play and that's always enough for me.