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Forums - Sales Discussion - NPD: Banjo-Kazooie: Nuts & Bolts unscrews only 140K (U.S.)

BrainBoxLtd said:
noname2200 said:

Ouch! Was it really that bad? Obviously I've never played it, but I liked the N64 editions well enough (even if this one seems to have almost nothing in common with those).

Most people around here seem to really like it, so I am probably in the minority. But I hated it by the time I got the last Jiggy. Starts off well enough, vehicle editor is really well done, and assuming you're patient, there's a lot of crazy parts to find. The problem is all you really have to do are the missions, which are tried cliched trite that bore you or drive you crazy demanding perfection if you want a damn trophy.

It's like if you played a Grand Theft Auto game and all you can do are the missions. No side activities or rampages and the city is split into a bunch of enclosed domes you have to teleport to and from. That may sound like a werid comparison, but it's the best I can think of, Nuts and Bolts have more in Common with GTA III then other Banjo games. There's even COPS in the game, who attack you for bumping into citizens or moving jiggies. (Which you have to do to open up more of the game.)

The world's are huge empty shells with little to find or do. There's some music notes scattered around, but they're just money to buy crap. There's a few Jinjos but they just annoy you with one of six repeating challenges. And the mission givers, which are usually your only point in being there. And each world is split Acts to further drag out how much time you waste in them.

I wouldn't mind, except the missions are the same old crap. Race, Escort, Kill or some variant of them. Over and over again. And the ground vehicles handle like horrible. Everything knocks them off course and turning is always a pain in the ass. I'm going to stick the damn thing up for sale and hope to get some money back.

Judging by the posts in this thread, you're more in the majority than you think.

exindguy said:

That said I miss the idea of classic Rare that made their bones with the N64, as I miss the near-hollow shell that is present-day Sega.

Me too. Like I said, I'd mourn if Rare vanished, not because of what they've done in the past ten years, because of what they were before then.

kitler53 said:
wow, that's really bad. but really...if you're going to release a game for children you should put it where all the children are: the wii/ds. next time rare makes another banjo game they should make it a fps and call it halo and i can guarantee better sales.

I disagree. To survive, you have to expand who you appeal to. I applaud Microsoft for going for folks beyond its stereotypical narrow niche.

That said, they're obviously not doing that as well as they wish.

Gamerace said:

So big brand name, 1st party game Banjo Kazooie got massively outsold by 3rd party new IP De Blob?? Surprised.

No that De Blob had terribly impressive sales either.

I understand why MS bought Rare but enough is enough. It's clear Rare's games are not adding anything to MSs bottom line. Sell them back to Nintendo, spin them off or close them down. Sorry Rare. Nothing personal.

Objectively, I agree. Nostalgiacally, though, part of me would be saddened. It's literally like seeing part of your childhood shutting down. Sure, it might have to happen, but it's still sad to see.

Munkeh111 said:
With M$ cutting studios, I would not be that surprised for them to at least downsize it after this, I think it has been in development for a while, so it could have been quite expensive and with <700k so far at less than full price, I am not sure how much money they will have got back. They do have 200 staff, but they have made many games this gen

Curiously, though, the studios it's been shutting down are primarily those focused on PC development. Since Rare is solidly 360-focused, I don't expect them to be affected all that much by this, to be honest.

 



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The job RARE is doing is to make xbox360 has more appeal to a different group of people, which they have done very well.

And Banjo-Kazooie didn't get even half of that Blob game's promo, at lease in UK. And I think Microsoft may bundle this game in the future.



sega4life said:

If the game came out in June I would be like "Damn That Sucks" but it didn't, it came out on Nov 12th,

not to mention it had little marketing, if any at all.


The game is great, and for $39.99 you can't go wrong.

It had marketing. I've seen tons of magazine ads and I even saw a few commericials on TV.



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I miss the old rare.



Rare's last truly great game was Starfox Adventures, IMO. All downhill since then.

I would not be surprised if MS decided to close its doors soon.



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This game should be bundled with XBox 360 consoles. That would increase sales of the game.



Rare hasn't been all bad, just a mixed bag.

Hits: viva pinata, kameo,

misses: PDZ, new banjo


Rare just needs to make a new identity for themselves. Keep making new IP's, stop re-inventing old ones.



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Groucho said:
Rare's last truly great game was Starfox Adventures, IMO. All downhill since then.

I would not be surprised if MS decided to close its doors soon.

Heh. I cut them off before that, around Banjo-Twooie (an above-average, but not great, game). I liked the original Viva Pinata, but that's about all that I've enjoyed from Rare in the past decade or so. Which makes me sad...



I think Rare made a mistake by not releasing the originals on XBLA first. That would have built up interest as it shows up in the Weekly Top 10 XBLA games so people are buying the Arcade game.

As for advertising I saw a few ads on Spike TV during the UFC and Ultimate Fighter show. I've also seen Fable 2, Gears 2, and Resistance 2 ads during the same time slot. Doesn't seem like the proper target audience for BK.

Hopefully it will get a second life as a pack in or bundled game.





noname2200 said:
Groucho said:
Rare's last truly great game was Starfox Adventures, IMO. All downhill since then.

I would not be surprised if MS decided to close its doors soon.

Heh. I cut them off before that, around Banjo-Twooie (an above-average, but not great, game). I liked the original Viva Pinata, but that's about all that I've enjoyed from Rare in the past decade or so. Which makes me sad...

Wow Groucho, you like SFA? I thought I was the only one... >_>

 

Noname, even if you don't absolutely love Banjo-Tooie so much, can't you at least spell it's title correctly? :P