vizunary said: Bodhesatva said: vizunary said: Bodhesatva said: Legend11 said: Why didn't Sony just use a regular cpu like everyone else instead of trying to solve a problem that never existed? I can see how some people here might blame the software developers or claim they're lazy or that we just have to wait until "next year" but the fact remains that had Sony just built the thing PS3 from a game programmer's perspective instead of an engineering one we likely wouldn't be seeing all these delays, mediocre performance, and additional costs being associated with a lot of PS3 software. |
Agreed. |
ooohhhh bods, you're in my sights...... what, was the EE trying to solve a problem that never existed or was it forward thinking??? revolution in chip design is NEVER well received, at 1st... development will exponentially overcome once understanding is caught up. or is everyone saying that IBM is a loser, POS, that using available tech can't seem to turn a f&cking profit, oh wait that's MS... can't make f&cking use of available tech without it burning to nothing. sorry legend11, nothing personal, but the 360 was ill conceived and rushed. this has nothing to do with games... i have a close personal friend that is on 360 number 4. shit bods, i read a couple more and it's clear. this topic just pissed in my cheerios.... just tired of it! |
Vizunary, I'm really sorry to have upset you. Really, this is a response to those who say "Developers are just lazy!" You have to recognize that this is the other side of the coin. There are two statements: 1) Developers are not putting in every ounce of effort to learn the unfamiliar new PS3 hardware. 2) Sony made a unnecessarily unusual hardware design. Both of those statements are true. Hopefully we can agree to this: we often see PS3-haters constantly yelling statement 2, while the PS3-fanboys often constantly yell statement 1. They're both true, and if someone has to be "blamed" for the developmental setbacks the PS3 has seen, it is to some degree everyone involved -- not just Sony, not just the developers, but everyone. That's why I agreed with Legend, because I felt that was the point he was making. Does that seem unfair? |
like my last line, i get it... what many fail to realise is that the cell is not just Sony's baby, it's ibm, sony, and toshiba(now that's funny) love child, and has many more uses. so compromises were made, guaranteed. but, just like the EE(which had the EXACT same criticisms) the Cell has the potential to last. the PS2 is still a competitor after SEVEN years????????? has never happened b4. |
That's fine! I'm really not arguing that, Viz. Long term, the Cell will almost certainly not be an issue for Sony (in fact, id's new Tech5 engine seems like a really strong positive step for the Cell), but right now, there have been issues, and people are looking to blame someone right now. You point out the advantages to the Cell; again, I agree with them. But there are disadvantages too, and trumpeting the strengths while not acknowledging the weaknesses seems unfair.
Here's a simple way to explain what I mean. Sony fans ask: "Why can't developers stop being lazy and work with the Cell?" Couldn't I just as easily ask: "Why couldn't Sony/IBM/Toshiba have been less lazy and developed a processor as powerful as the Cell without the oblique architecture? Why not take the time to develop an extremely powerful processor that also is easy to program for?" Developers can put in the extra work to program for the Cell, but Sony also could have put in the extra effort to make the Cell powerful but simpler.
Remember that post you made about the Wii's software support, where you pointed out that if the Wii is to be top dog this generation, then adopters need to accept that the system will see a disproportionate amount of crap? I agreed with that, because you're absolutely right: most strengths have their downsides, and those downsides should be acknowledged. I think that's the sort of situation we're looking at here with the Cell.