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Forums - Gaming - Third parties pull a fast one and blame Nintendo for their own crappy games

I believe that Goldinez is right in his assesments of the Wii. Also, I see people referencing how games were in the PS1 or earlier eras as examples of why graphics don't have to be great in games. The problem with that line of thought was that in the SNES, PS1, or PS2 eras I expected graphics to be at the level that they were then. However, now after having experienced PS3 and 360 graphics, then I would have to say my expectations for the graphics in the games that I like the most are higher than they were last gen.

If a game system doesn't have the power to deliver great visuals, then it had better be able to make up for that fact with great art direction in its games and so far only a handful of games on the Wii have had original or great art direction -- Zelda: Twilight Princess, Mario Galaxy, No More Heroes. Being able to deliver top notch art direction is a talent and in a lot of cases something that can't be purchased with money because a lot of corporations don't know how to recognize it.

So the fault, in my opinion, can't really be said to be with developers but more so with Nintendo for not having a console that is capable of handling a game like Gears 2 as well as the 360. I know that if all third parties were to scale back development for the hd consoles and only start making games tailored to the Wii's specs, then I probably wouldn't buy that many games for the rest of this gen as I would have already seen better.



Heavens to Murgatoids.

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bdbdbd said:
@Squiliam: You brought out some valid points. But i'd like to point out few things that you didn't take into account:
2. Minigame collections/party games aren't the only games that sell on the system. SMG, Paper Mario, Twilight Princess, Brawl are also in the top sellers. There's also two things to notice, which are that the core buys blue ocean games and party games and that Wii is supposed to reach families, which gives Wii a bigger userbase than the competition with the same amount of consoles sold.

4. People propably buy Carnival Games for reasons that everyone knows how fun carnival/funfair is and the game was budget priced since release. Sure it may sell due word of mouth, but the word of mouth haven't reached Carnival Games: Minigolf.

About the conclusion, it takes us to the point 2, reaching larger audience per console. Of course, this was just my estimation.
Personally, i don't have really anything against any kind of games, except the ones that are made as cash-ins. I have both Brain Trainings, Wii Fit, Nintendogs, SMG, NSMB, Twilight Princess, Phantom Hourglass, Metroid Prime 3, REUC, Mario Party 8, Starfox Command, 42 All-time Classics, to name a few. And planning on buying more games from different genres.

Nintendo games have a huge advantage on the system.

1. They have a reputation, just like I buy Valve games sight unseen I would probably also buy Nintendo games like that if the Wii was my main system.

2. They win the word of mouth war because they get an instant headstart because of the number of people who buy their games immediately.

Arguably I would say that lifestyle gamers outnumber the core and not the other way around. Wii Fit, Mario Kart are the best sellers and the games with the widest possible reach. Because you need a 2nd controller Wii Play is also a top seller. Games like Super Mario Galaxy and Super Smash Bros Brawl *Disclaimer making assumption on SSBB as I havent played it* Are games which can be enjoyed by everyone.

 



Tease.

@Squiliam: You're right about the reputation. But Nintendo isn't the only developer with good reputation (granted, if 3rd parties continue with all their shovelware and cash-ins, it soon will be). And there are a number of other devs, whose games get bought just as well. Your points in those cases are valid only if we compare an "unknown" publisher or developer and Nintendo.
I could take a wild guess where this is going, so i say it at this point: No. If Nintendo would be so supreme developer, opposed to other devs, as people try to claim it to be, only Nintendo consoles would have sold in the last 30 years.

Galaxy isn't that much easy to enjoy for everyone, due to the time consuming start if you're not familiar with the controls, as Mario Kart is. But Brawl is in my opinion a lot harder to get started. Harder than Melee. Brawl actually doesn't even try to expand its audience outside Melee fans (with the exception of character roster).



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

|_emmiwinks said:
Zucas said:
That's starting to become an outdated excuse that you can't simply make a good game on a platform with less power. It makes me wonder how they ever did it on the PS2, GC, and Xbox. They could do it, and power is not the issue, because visuals don't make a game AAA.

The second part of his answer, is the real reason. They have no incentive to right now and won't until those PS360PC games start doing badly. Otherwise Wii along with DS, PSP, and PS2 are there to pay for those games and they are doing quite well at it. And every now and then you'll have a dev who has issues tapping into that market start putting all their efforts on the Wii, such as Sega and Marvelous(on smaller size Namco), but aside from that they are doing just fine on those platforms.

Ya see I don't mind if people answer this with a kind of answer like that, but at least tell the truth. The idea that good games aren't coming to Wii being a power issue simply isn't true. It's an incentive issue and even more so a laziness issue. But the incentive leads to the laziness. That incentive is there is none because they don't need the Wii as a viable platform and it takes more to develop another edition for a platform they haven't deemed viable yet.

 

Your theory is based on infactual analysis. The PS2, GC and XBOX era didnt have any one console that was heads and shoulders more powerful then the others. The XBOX was only marginally more powerful then the other two.

This generation the PS3 and XBOX360 are literally in a different league of power than the Wii. If that means anything I dont really care, its based all on games, and judging games is objective.

While it's true that the divide between Wii and HD is pretty high (horsepower-wise), the Xbox was actually quite a bit more powerful than the PS2.  Try 2-3 times as powerful.  The reason the Xbox maybe didn't appear to be more powerful (and, for that matter, the substantially more-powerful-than-PS2 GameCube) was because the vast majority of games were built on the PS2 and simply ported to the other two systems. 

The Wii is closer to the original Xbox than it is to the Xbox360, by a long shot.  But, always remember that the original Xbox and GameCube never had their full potential realized, or their full power tapped.  We actually really don't know how good games on the Wii can actually look.  The Conduit will be the first title to give us some clue.  Call of Duty: WaW and Star Wars: TFU could both look a lot better and more advanced and detailed on the Wii than they do.  They are, quite simply, still PS2 ports.

 



I'm sorry, this is the most blind article I've ever read.

Reggie says; "developers don't get what the Wii is about. They should be putting their top teams on this"

then this guy comes along and says; "It's not their fault, they can't do the amazing things on your console that they can do on the other consoles!"

Which is itself an example of NOT "getting it"

The fact is, it is harder to put those amazing F***ing graphics on the Wii, it's also a lot harder to put really tight and well thought out controls on the Wii, but with those controls, you can do so much more than the 360 or PS3 will EVER be capable of doing, but if you don't put your best teams on the effort, those efforts will always fall short and not meet up to the high expectations of the hardcore nintendo crowd.
The real problem is that the Hardcore Nintendo Crowd is actually very large, but also very discerning. You have to put quality effort into all aspects of the game, not just come up with a few cheap gimmics.
however Nintendo also has a large Clueless Consumer Crowd that is willing to pick up the castoffs that even the Clueless consumer crowd of the HD consoles wouldn't be willing to take.
and that's really the issue. nintendo has no middle ground. HD consoles have two groups, which are people that are discerning, and the people that are only a little discerning. Nintendo has groups that either HIGHLY discerning, or not discerning at ALL.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

<- Click to see more of her

 

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When a 3rd party puts their top team to work on a Wii game and then it flops, they can have this kind of stupid argument.

Has this happened yet?



The Ghost of RubangB said:
When a 3rd party puts their top team to work on a Wii game and then it flops, they can have this kind of stupid argument.

Has this happened yet?

Ubisoft Pet dogz or something like that had the Assassins creed developers working on it aparantly.

 



Tease.

Squilliam said:
The Ghost of RubangB said:
When a 3rd party puts their top team to work on a Wii game and then it flops, they can have this kind of stupid argument.

Has this happened yet?

Ubisoft Pet dogz or something like that had the Assassins creed developers working on it aparantly.

I meant a good game.  And don't the Petz games make money?  Or why do they make 289507 billion of them?



The Ghost of RubangB said:
Squilliam said:
The Ghost of RubangB said:
When a 3rd party puts their top team to work on a Wii game and then it flops, they can have this kind of stupid argument.

Has this happened yet?

Ubisoft Pet dogz or something like that had the Assassins creed developers working on it aparantly.

I meant a good game.  And don't the Petz games make money?  Or why do they make 289507 billion of them?

Its obviously a good game if people buy it. Since people don't buy something they don't enjoy.

Or are you being a snobcore again?

 



Tease.

Squilliam said:
The Ghost of RubangB said:
Squilliam said:
The Ghost of RubangB said:
When a 3rd party puts their top team to work on a Wii game and then it flops, they can have this kind of stupid argument.

Has this happened yet?

Ubisoft Pet dogz or something like that had the Assassins creed developers working on it aparantly.

I meant a good game.  And don't the Petz games make money?  Or why do they make 289507 billion of them?

Its obviously a good game if people buy it. Since people don't buy something they don't enjoy.

Or are you being a snobcore again?

Whoa, I haven't been called snobcore before.  But if you want casual-cred, I played Hamsterz Life and was let down.

Are Ubisoft one of the companies whining about the Wii and blaming Nintendo?

Either way, Petz isn't a good example, because it makes money.  I want a 3rd party to make a big game with one of their best teams, and then if it flops, they can complain.