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bdbdbd said:
@Squiliam: You brought out some valid points. But i'd like to point out few things that you didn't take into account:
2. Minigame collections/party games aren't the only games that sell on the system. SMG, Paper Mario, Twilight Princess, Brawl are also in the top sellers. There's also two things to notice, which are that the core buys blue ocean games and party games and that Wii is supposed to reach families, which gives Wii a bigger userbase than the competition with the same amount of consoles sold.

4. People propably buy Carnival Games for reasons that everyone knows how fun carnival/funfair is and the game was budget priced since release. Sure it may sell due word of mouth, but the word of mouth haven't reached Carnival Games: Minigolf.

About the conclusion, it takes us to the point 2, reaching larger audience per console. Of course, this was just my estimation.
Personally, i don't have really anything against any kind of games, except the ones that are made as cash-ins. I have both Brain Trainings, Wii Fit, Nintendogs, SMG, NSMB, Twilight Princess, Phantom Hourglass, Metroid Prime 3, REUC, Mario Party 8, Starfox Command, 42 All-time Classics, to name a few. And planning on buying more games from different genres.

Nintendo games have a huge advantage on the system.

1. They have a reputation, just like I buy Valve games sight unseen I would probably also buy Nintendo games like that if the Wii was my main system.

2. They win the word of mouth war because they get an instant headstart because of the number of people who buy their games immediately.

Arguably I would say that lifestyle gamers outnumber the core and not the other way around. Wii Fit, Mario Kart are the best sellers and the games with the widest possible reach. Because you need a 2nd controller Wii Play is also a top seller. Games like Super Mario Galaxy and Super Smash Bros Brawl *Disclaimer making assumption on SSBB as I havent played it* Are games which can be enjoyed by everyone.

 



Tease.