Hey-ho friends,
Long time reader first time poster here. I have to say that I've often observed a lot of predictions that may be a slightly overstated. Coupled with well-established overenthusiasm this tends to make for a rather tenuous combination. In addition, there are cases where certain predictions are extended even though information comes to light which points to the contrary.
For instance, I've recently noticed some claim that LBP will sell one to two million first-week, with over five million LTD.
While I honestly believe that LBP is an exceptional game and well-deserves the praise that it has received from reviewers, its appeal is limited to the niche that it has been designed for. Content-creation games have, unfortunately, been few and far between. Though this now sets a whole new bar on future experiences the fact that such games have not seen wide release speaks to the inherent nature of such games as well as niche games in general. The entire "unique game experience" is simply that - an experience that, while is very different from the norm, does not have wide appeal simply because of its departure from the norm.
Looking at past games that had carried this title, the sales numbers speak for themselves:
No More Heroes - Wii - 360k LTD
ICO - PS2 - 700k LTD (http://hg101.classicgaming.gamespy.com/icosotc/ico.htm)
Okami - PS2 - 150k LTD
Shadow of the Colossus - PS2 - 730k LTD
Viva Pinata - 360 - 1.54M LTD
While it is noted that the current LBP sales figures have somewhat of a skew due to the shortened sales period (since sales figures examine a Sunday-to-Sunday timeframe), the fact that it has sold only over a hundred and sixty thousand units speaks to its niche appeal.
Compared to the latest Viva Piñata game (about fifty thousand first week), this is a very good launch, but considering the amount of marketing that was done for LBP, it does fall short of the hype and enthusiasm that was built for it. Even Ratchet and Clank (PS3), a platformer game that did not have any content creation, managed to fall only thirty thousand units short of LBP's numbers, and had the same amount of days for its first week (10/23/07 for USA).
It seems fairly likely, considering the level of appeal this game has, that six to ten million LTD may be a bit of an overestimate. It is more likely that two million is a high-ball figure, and under three million is virtually certain.
I'm even willing to bet my cape and superpowers on it.