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Forums - Sony - Seems like the panic of FFXIII was Microsoft PR

ZenfoldorVGI said:

You realize that meaningless unconfirmed rumors that have been directly refuted by Square-Enix and Microsoft are meaningless, unconfirmed, and have been directly disputed by Square-Enix and Microsoft, right?

What's it like believing everything you read on the Internet?

@CGI-Quality

Games being better by taking advantage of specific console resources is basically a talking point. The graphical difference between the consoles are barely noticeable even at their maximum potentials, and multiple discs are easily possible on all games.

Games are better that are multiplat because more gamers get to play those great games. You should be willing to sacrafice a non-noticable insignificant rock texture downgrade in order to allow 3 million of your fellow gamers to play Verses, and I would certainly sacrafice the same for millions of PS3 owners to get to play Gears of War or Fable 2. You need to start thinking for yourself, and drop the Sony bias, because it makes people marginalize and disregard your posts.

It's fine to be enthusiastic(though you're overdoing it a bit) about your console, but it's not cool to prey that games stay exclusive to your console, just to screw over people who made a different decision. I understand that you want your console to be the best, but we're gamers, this is about games, not about the company that makes the game player. The more people that get to play the good ones, the better.

Try to distinguish between a fanboy hope and a gamer hope. Gamers want games to go multiplat. They don't lose anything from it. You don't lose anything from a game going multiplat. Period. Sony does. Microsoft does. You don't. Thousands of gamers just like yourself gain an excellent game, the game's developer gain more audience for their work and higher profits, and gamers in general might even gain a sequel. Trading that away for no except the ability to brag on a message forum? That sure is throwing away a lot of good stuff for gamers, just so you can justify owning a Playstation 3 to a group of strangers.

One console market? Because that is essentially what you are supporting if you want all systems to have the same games.

I STILL hate when the only argument for multiplats is "Well, it lets more people enjoy the game"

Ever heard of competition? That's why the PS1/2 dominated. They got the exclusive games, people bought the systems in groves. So technically, games like MGS1, FFVII, and Tekken were "able to be enjoyed by millions more" because the only way to get them was on one system, so they bought said system.

 



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I hope SE will choose to get their money back earlier releasing a PS3 version BEFORE the xbox360 one ...

I hope.



Time to Work !

deathgod33 said:
simultaneous release means that microsoft must of paid alot, and i mean ALOT.

 

Sorry but I don't buy it. If MS was had doled out the large sums of cash that PS3 fanboys claim they would have gotten, at worst, a simulatenous worldwide release. FFXIII was over budget and running behind. Square Enix looked at the lower than expected PS3 sales and decided that a multiplatform Western release would be their best chance to make the game profitable.



I have to go with everyone else, SE should release the PS3 NA version ASAP without the delay of the 360 version. The game has been hyped for the last three years, people are waiting...



markers said:
from a money perspective it makes more sense to release the finished ps3 version instead of sitting on it for a few months waiting for the port of the 360 version to be complete.

but

microsoft may have paid top dollar for this and want a same timesy release so SE may infact sit on the ps3 version till its all done

that's the one thing I don't get

Let's say the NA version of the PS3 is done, but the 360 version won't be done for another 3 months. Why not just release the PS3 version then and then release the 360 version in 3 months. It is not like SE will lose any sales, since it will still hit the Xbox market anyway, just after the PS3. The only person who would lose in this situation would be Microsoft and SE shouldn't care about that. It's pretty dumb to make PS3 owners wait just so the 360 version can come out at the same time. Not many other developers have done this...except maybe GTAIV? Which resulted in people saying that Sony had a contract that ensured the same release as 360.

That is why I believe Microsoft had to have paid something to ensure simultaneous release in EU/NA

 



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Darc Requiem said:
deathgod33 said:
simultaneous release means that microsoft must of paid alot, and i mean ALOT.

 

Sorry but I don't buy it. If MS was had doled out the large sums of cash that PS3 fanboys claim they would have gotten, at worst, a simulatenous worldwide release. FFXIII was over budget and running behind. Square Enix looked at the lower than expected PS3 sales and decided that a multiplatform Western release would be their best chance to make the game profitable.

That is fine, but that still doesn't explain why the release has to be simultaneous

You have 3 groups of people

1. People who have to play it and will buy any console

2. People who will play it if it is on their console

3. People who will never play it

 

There mere fact that the game is on the 360 should be enough to get the sales they want, a simultaneous release shouldn't matter. I find it hard to believe that there would be a large portion of people who will think "pfft, I'm not buying this, the PS3 got it 3 months ago". All SE has to do is say they're "optimizing the game to best suit the 360 Hardware", then release it when it's done and reap the profits.

Now if SE manages to finish the localization of the PS3 version and the port of the 360 version within close proximity then all this becomes moot. But if there is a month to month delay, then it is very annoying.



Stats87 said:
Darc Requiem said:
deathgod33 said:
simultaneous release means that microsoft must of paid alot, and i mean ALOT.

 

Sorry but I don't buy it. If MS was had doled out the large sums of cash that PS3 fanboys claim they would have gotten, at worst, a simulatenous worldwide release. FFXIII was over budget and running behind. Square Enix looked at the lower than expected PS3 sales and decided that a multiplatform Western release would be their best chance to make the game profitable.

That is fine, but that still doesn't explain why the release has to be simultaneous

You have 3 groups of people

1. People who have to play it and will buy any console

2. People who will play it if it is on their console

3. People who will never play it

 

There mere fact that the game is on the 360 should be enough to get the sales they want, a simultaneous release shouldn't matter. I find it hard to believe that there would be a large portion of people who will think "pfft, I'm not buying this, the PS3 got it 3 months ago". All SE has to do is say they're "optimizing the game to best suit the 360 Hardware", then release it when it's done and reap the profits.

Now if SE manages to finish the localization of the PS3 version and the port of the 360 version within close proximity then all this becomes moot. But if there is a month to month delay, then it is very annoying

thats odd, because when 360 have timed exclusivity or ps3 version have to come later , they don't delay 360 version  release simultaniously (ex: last remant).

 



BMaker11 said:

One console market? Because that is essentially what you are supporting if you want all systems to have the same games.

I STILL hate when the only argument for multiplats is "Well, it lets more people enjoy the game"

Ever heard of competition? That's why the PS1/2 dominated. They got the exclusive games, people bought the systems in groves. So technically, games like MGS1, FFVII, and Tekken were "able to be enjoyed by millions more" because the only way to get them was on one system, so they bought said system.

 

No, my argument is that I want my friends to be able to enjoy the same games I play, and games in general to sell more copies. Your argument is "it helps sony, so xbots can eat it."

There is a fanboy pro-Sony/Microsoft argument, and there is an argument that has nothing to do with which company you hope wins the console war.

It's very simply. You want the Playstation 3 to get as many exclusives as it can, so it'll win the console war, and be considered the better console. I want the good games on the Xbox 360 to go to the Playstation 3 so you and others can enjoy them, instead of flame and marginalize them, simply because they are only on the Xbox 360.

Games going multiplat aren't hurting you. You still get to play them. They only hurt your company and your console. When you care more about your company and your console than the games that are played on it, then you know what you are, don't you?

Where am I going wrong? Nowhere obviously, but you can try to keep up if you have the grit.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

Stats87 said:
Darc Requiem said:
deathgod33 said:
simultaneous release means that microsoft must of paid alot, and i mean ALOT.

 

Sorry but I don't buy it. If MS was had doled out the large sums of cash that PS3 fanboys claim they would have gotten, at worst, a simulatenous worldwide release. FFXIII was over budget and running behind. Square Enix looked at the lower than expected PS3 sales and decided that a multiplatform Western release would be their best chance to make the game profitable.

That is fine, but that still doesn't explain why the release has to be simultaneous

You have 3 groups of people

1. People who have to play it and will buy any console

2. People who will play it if it is on their console

3. People who will never play it

 

There mere fact that the game is on the 360 should be enough to get the sales they want, a simultaneous release shouldn't matter. I find it hard to believe that there would be a large portion of people who will think "pfft, I'm not buying this, the PS3 got it 3 months ago". All SE has to do is say they're "optimizing the game to best suit the 360 Hardware", then release it when it's done and reap the profits.

Now if SE manages to finish the localization of the PS3 version and the port of the 360 version within close proximity then all this becomes moot. But if there is a month to month delay, then it is very annoying.

History has shown that delayed ports just down sell as well as simultaneous ports. That is besides the point however. Usually it takes FF games anywhere from 5 to 9 months to come from Japan to the US and even longer or PAL regions. PAL FF titles hit nearly a year after the Japanese launch. Final Fantasy XII took 7 months to get from Japan to the US and 11 months to hit PAL territories. FFX it was 5 months for the NA verison and 10 months for the PAL version. FFX-2 took 8 months to hit the US and 11 months to hit PAL territories.

FFXIII was going to hit the West 7 to 11 months later minimum based on the last two major games in the series. Why are PS3 owners in the West suddenly acting like the Final Fantasy games get a simultaneous worldwide release? You are going to get FFXIII at the same time as you would have anyway. I think it simply a faux controversy spun from the disappointment that the game is no longer PS3 exclusive.



Everyone arguing for an early PS3 release should read what Wada said. In all honesty, it IS getting the early release, but in Japan instead of everywhere else. They're not even localizing, for either version, until the PS3 version is released in Japan. So, a worldwide simultaneous release would add more months to the wait. They decided to put it out in Japan early since the 360 isn't getting a release there anyway, and release the localized version worldwide simultaneously.

I've done some translations (English to Japanese) and it's not easy. Just doing some simple business documents are hard enough, I can't imagine how hard it would be to do it for a game of this scope, in multiple languages, trying to preserve the context and nuances where they can and adjusting others to culturally appropriate terms. Then you have to contend with different censorship rules, getting the voice work done, fixing the animation for cutscenes so that the dubbed voices match, at least loosely, the movements of the characters. Just from a translation viewpoint, it could take months. Not to mention the testing you have to do after its done, then the printing, shipping to retail, and getting it all done so that they can be released simultaneously across 2 systems and multiple countries.