Hello all,
As some of you might know, there is a bit of Others data missing from the VGC database. And a decent bit of it is for the X360 (obviously, there are tons for every system too).
At any rate, I have put together some numbers I'd like everyone to look at, and jugde for themselves, to see if this is a semi-viable method for understanding sales of a few X360 games that have very low, or missing data. This isn't a bash at VGC, or to promote X360 sales, but just a way I think, that can help fix a bit of missing data that we have for games.
For those that don't know, I use a lot of MGC Gamercard data to build my XBLA charts. It works very well, as there is a huge database of 2.2 million XBL users that you can pull data from. Because of this, I think it's important that we look at the following card numbers vs. VGC numbers to get an idea of where sales are most likely at for certain titles.
North America is defined as the US, Mexico and Canada. Japan is Japan-only, and Other is any other nation (Europe, SE Asia, Austrailia/NZ, South America, and so on). Another aspect to think about is rentals, and used games diluting sales for the older games. Nevertheless, I feel looking at multipliers can give VGC a good idea on where sales may be for certain titles.
| Blue Dragon | MGC | VGC | Multiplier | |
| North America | 54,339 | 224,784 | 4.14 | |
| Japan | 20,301 | 210,000 | 10.34 | |
| Other | 60,731 | 60,000 | 0.99 | |
| Worldwide | 135,371 | 500,000 | 3.69 |
Others: 182,000-303,000
| Eternal Sonata | MGC | VGC | Multiplier | |
| North America | 41,138 | 180,000 | 4.38 | |
| Japan | 12,527 | 80,000 | 6.39 | |
| Other | 28,396 | 0 | N/A | |
| Worldwide | 82,061 | 260,000 | 3.17 |
Others: 85,000-142,000
| Stranglehold | MGC | VGC | Multiplier | |
| North America | 88,861 | 260,000 | 2.93 | |
| Japan | 1,065 | 5,000 | 4.69 | |
| Other | 78,404 | 0 | N/A | |
| Worldwide | 168,330 | 265,000 | 1.57 |
Others: 235,000-392,020
| Overlord | MGC | VGC | Multiplier | |
| North America | 85,194 | 360,000 | 4.23 | |
| Japan | Unreleased* | 532 | 7,500 | 14.1 |
| Other | 49,460 | 0 | 0 | |
| Worldwide | 135,186 | 367,500 | 2.72 |
Others: 148,000-247,000
| Two Worlds | MGC | VGC | Multiplier | |
| North America | 89,303 | 350,000 | 3.92 | |
| Japan | Unreleased | 435 | N/A | |
| Other | 37,154 | N/A | ||
| Worldwide | 126,892 | 350,000 | 2.76 |
Others: 111,000-185,000
| Enchanted Arms | MGC | VGC | Multiplier | |
| North America | 70,449 | 140,000 | 1.99 | |
| Japan | Unreleased | 360 | N/A | |
| Other | 33,045 | N/A | ||
| Worldwide | 103,854 | 140,000 | 1.35 |
Others: 99,000-165,000
Those are just a few games with some good estimations for games with un-updated numbers, or low numbers.
There are a few other games with missing data that this can work on...And I think, work well:
- Armored Core 4
- Dead or Alive Xtreme 2
- Quake 4
- Battlefield 2
- Hitman: Blood Money
- Culdcept Saga
- Phantasy Star Universe
Any opinions on this? I think it might be a good idea to look at these numbers and see if this would be viable to use for good estimations on sales data in Europe/Others for the following games.
Back from the dead, I'm afraid.







