| MikeB said: @ gorgepir What makes you believe the motion sensing in the Sixaxis isn't really motion sensing at all? Of course you can use the Wii-mote as a pointing device as well unlike the sixaxis, but for example for strategy games I think a mouse is more accurate and its continued usage less strainful. I really don't think the Wii-mote is a "one size fits all" solution without any trade-offs. |
I wasn't talking about the Wiimote, I was talking about motion sensing in general. It is obvious that the Wiimote will not be the end of motion sensing and definetely not the best. It will only get better. Mouses are better because more time has been invested in them. I remember working with the first mouses on Xerox Alto PCs. They were definetely a strain.
Also I didn't say it is a "one size fits all" solution, I said is approriate for most genres that I mentioned above
Edit: To answer your question about six-axis I have to say because it does not have any pointer capabilities, so they can't be used in like first person shooters, RTS and etc. You obviously can't swing it like a baseball or bowl it like a real bowling ball. It is something like rumble, cool to have but not the real purpose of the controller.








