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Forums - Nintendo - Why isn't there anything about the conduit other than on IGN?

RolStoppable said:
kingofwale said:
RolStoppable said:

Funny that you mention Naughty Dog. They made the craptastic Way of the Warrior for the 3DO and once they were given enough time to work on a game they came up with Crash Bandicoot, a big hit. So not all hope is lost for High Voltage Software, now that they are finally making their game and not some port or licensed game, or even worse, a port of a licensed game.

When HV made their version of "Crash Bandicoot", feel free to wake me up.

As for now, I'm looking at over 10 years of crap after crap, with no sight of stopping.

Naughty Dog also existed for already 10 years before they made their first good game.

Disagree, Also, according to various website, Way of the Warrior was not as "craptastic" as you have claimed.

 

like I said, feel free to praise High Voltage as the saviour of 3rd Party Wii developer, I just rather be realistic and look at the company's track record.

 



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kingofwale said:
RolStoppable said:

Disagree, Also, according to various website, Way of the Warrior was not as "craptastic" as you have claimed.

 

like I said, feel free to praise High Voltage as the saviour of 3rd Party Wii developer, I just rather be realistic and look at the company's track record.

 

 

The past is not always indicative of the future. The developers really seem excited to make this game as good as they can, and they're trying their best from what it looks like. I'd rather base the game off of the heart and effort that's put into it. So far it seems like there is a lot. Of course it's limited by their developing abilities, but how do we know they aren't capable of it?

What I've seen so far looks good. I'll base the game off of that.



kingofwale said:
RolStoppable said:
DMeisterJ said:
RolStoppable said:
DMeisterJ said:
It's pretty low key now, but that's because it doesn't have a publisher yet. Also the game is in it's early stages. You can't really tell whether it'll be good or not just yet.

It's a 3rd party game for the Wii. What more proof do you need that the game will be good?

Petz Catz 2, Petz Horsez 2, etc.

Now we are going to start a list war or what? Whatever, here goes. This is a complete list of all good 3rd party games for the Wii:

Resident Evil 4 Wii Edition
Okami

And that's why future 3rd party games will be good too.

 

What can they say??

 

"From the makers of 50 Cent video game"???

"

TVGB: Let’s switch over and talk a bit about developing without a publisher. You said before that other games have come out less than perfect because of publishers. How has not working under a publisher pushed this game to be better?

MC: I can say from a creator perspective High Voltage is a full service studio, so we handle everything we do here. We can take our own game from concept to completion and do all the bug fixing and have it ready for street without a publisher. The Conduit has been great to develop because we’re doing something original and it frees us to make decisions that are actually better for the game as opposed to licensed rules. We can create whatever is necessary for the game itself to make sure the game experience is maximized. The other thing that is great is that when a publisher is getting down to the wire and you’ve got 15 great levels the publisher will always push back and will require you to make 25 levels spreading yourself thin, doing lesser quality so you can meet their expectations. The Conduit’s been great because we’ve added things and removed things and changed things and as result this is a game that has been designed for gamers from the start.

EN: We’ve had some experience with publishers and developers that have been closer to what we’ve done with The Conduit, but we still had a lot of details to fill in on our own. With a licensed game you get a lot of information up front, like story and characters. We don’t have material handed off to us here, these things are provided for you with publishers and that saves time. But with this, we had to create everything from scratch, which is more time consuming and more challenging. But it’s very creatively fulfilling. We’ll continue with our licensed properties but we also hope to continue with our origin.

RN: With publishers, from the beginning they sort of mandate what the game is and that can change over time. You say you want one type of gameplay and they say they want three types, so you have to squeeze three games into one. We knew we wanted to make a FPS and we were able to stick to that since there was no publisher. We didn’t have to redesign it and the quality is better as a result of that.

EN: It is tough when someone comes to you and asks you to combine GTA3 and StarCraft and attach it to a license. It sounds outrageous but it’s not far from the truth."

Read this, troll.

(Source)

 



 

blackbird3216 said:

Answer the question. I haven't seen anything about it other than IGN. Not even Nintendo Power.

 

 

It hasn't been officially announced yet.



Snesboy said:
blackbird3216 said:

Answer the question. I haven't seen anything about it other than IGN. Not even Nintendo Power.

 

 

It hasn't been officially announced yet.

What? Lol

 



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RolStoppable said:
DMeisterJ said:
RolStoppable said:

I can't take you serious if you don't post a complete list of all bad 3rd party games for the Wii. All you do is speculating without backing it up with facts.

Rofl!

I don't have time to go through a whole list. Those were all the good bad games I could find though. Oh, and Ninjabread Man!

I don't think that time is an issue here, it's rather that the Wii doesn't have that many bad 3rd party games, so your argument doesn't hold water and you know it. Just admit that you were wrong and we can move on with our lives.

Well, I can never tell if you're joking or not, but if you want me to dish out a huge list I can.

 



 

 

As a guess, the main reason coverage of The Conduit is so limited is that there is no publisher at the moment who is actively pushing the game on most sites and magazines ... Most of the time you see a hands on preview, new screenshots or videos, or an interview with a developer it comes from an interaction with the Publisher.



The coverage isn't there cause as soon as they said the game doesn't run 60FPS but 30 isntead it lost the interest of 1000's of wii fanboys who were using the game for their "wii has next gen graphics" arguments.

That or there is nothing new about the game to report.



disolitude said:
The coverage isn't there cause as soon as they said the game doesn't run 60FPS but 30 isntead it lost the interest of 1000's of wii fanboys who were using the game for their "wii has next gen graphics" arguments.

That or there is nothing new about the game to report.

 

Uh, why would the fps of the game matter there?  Hell, the Wii has more games running in 60FPS than the PS3 and 360 combined.



kingofwale said:

like I said, feel free to praise High Voltage as the saviour of 3rd Party Wii developer, I just rather be realistic and look at the company's track record.

 

You have to look deeper than that.  At that point they were an outsource partner for licensed content.  That means insultingly low budget, frsutrating dead lines, and publisher control al the way.   This is the first time they've actually been able to create their own game, use their own game engine, and not have a publisher alter the direction mid way through development.

 

It's very rare to get quality games from licensed outsourced developers due to the inherent complications in place.

 

As for why most coverage is on IGN, it's an exclusivity contract.   In order for HV to get the kind of publicity IGN gave them, they had to agree to use IGN as their exclusive media partner.



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