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Forums - Gaming - What game has the best graphics,to date?

PS3 version of COD4 is probably the best ive played in terms of graphics, GT5: P is also very realistic.



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Bodhesatva said:
TheRealMafoo said:
Bodhesatva said:

The correct answer is Crysis. You fail, "PC doesn't count" whiners.


The correct answer is the Air Force's F16 Flight Simulator. You fail, "30 million dollars simulator doesn't count" whiners.


Good answer! That's probably the better one. I just hate how people draw the line where it suits them.

The Wii is less powerful, less customizable, and less feature rich than the PS3 and 360. The PS3 and 360 are less powerful, less customizable, and less feature rich than the PC.

It's a very clear, distinct price vs. tech curve. The Wii is about 1/2 to 2/3 the cost of a PS3. If you're willing to spend more to get more graphics/tech, have fun. The PS3 is about 1/2 to 2/3 the cost of a PC. If you're willing to spend more to get more graphics/tech, have fun.

Just stop cutting the curve off when it suits you. Include the whole curve, or none of it.


 Bod give up with your argument please , it's pretty apparent that PC's can be more powerfull than any console availible , it's also true that all consoles are really PC's.

 

But we're comparing largley closed systems whereas the PC is a largley open system ( also taking into account were not talking about a specific PC when we say "PC" but every single PC on the planet from the supercomputers to the dusty piece of shit computers ofcourse it's gonna win every time when compared to our home consoles.)

 Crysis has the best graphics of any technological advice but the games a POS anyway and it's boring to play ( it seems the game was only created for the purposes of looking good).

 Well done Crysis has the best graphics , now let's continue comparing consoles ( the whole point of this thread)



Zucas said:
Imperial said:
Chrizum said:
BioShock, Super Mario Galaxy, Assassin's Creed, Lost Winds

Graphics , not art direction , Wii games shoudln't even be mentioned on this thread.(IMO)

GT5 and Uncharted are amongst the best i've seen.


Well aren't you just a Nazi then. Sorry that everything has to look the exact same. Art direction and graphics are one in the same noob. Definition of graphics is the visuals that best fit the atmosphere the game potrays.

Which is why so far I'd say Super Mario Galaxy and Uncharted. Not going to include GT5P because I think that took no effort whatsoever. Anyone can try to recreate life as it's seen, and then come up failing. It takes a real genius to create something completely new. Uncharted and SMG do that well.


 wow, you apparently have no idea how much time and effort Polyphony and Kazunori Yamauchi puts toward their games. GT has always been used as a simulator for professional racers and drifters alike, in which they make sure they get feedback from during production. It can take months to get a single car done and Yamauchi test drives the cars himself to make sure the feel is as close as possible, all this while they program all their car models in GT5P part by part just for physics and weight transfer alone. PD  sends art designers and photographers to take thousands of photos of every track and every car that's in-game.  PD even has freaking beds in their studios just incase a dev gets too tired and decides to sleep in the office instead. Right before their presentation in TGS07, Yamauchi had his developers tweak the demo right before their demonstration because he thought a car was a hair to close to another, the dude was sweating bullets and obsessed over that minor problem alone. PD and Yamauchi are highly respected by all their peers, the press, professional drivers and competitors for their attention to detail and the effort it takes to turn it into a videogame.  You can say "GT sucks" or "GT is overrated" all you want but saying that these devs don't put effort and sweat into their games is a cheap slap in the face. Tread carefully.



I decide good graphics not by technical aspects but what i would rather play with. that being said.

For me, Metroid Prime series (even the GC ones).

The amazing detail and level design make the world so incredible that even after playing the best 360/PS3 has to offer, i still prefer Prime's. it just looks better what can i say (and that doesn't mean better technically).

I can show you, say, a picture of an apple. It is the most realistic apple you have ever seen, and it is difficult to distinguish it from the real one. You can say "wow it looks so real" but not "wow it looks so good!"

It's difficult to explain, but i prefer playing with Metroid's / Prime's graphics over Gears / Uncharted graphics.



bbsin said:
snip

 wow, you apparently have no idea how much time and effort Polyphony and Kazunori Yamauchi puts toward their games. GT has always been used as a simulator for professional racers and drifters alike, in which they make sure they get feedback from during production. It can take months to get a single car done and Yamauchi test drives the cars himself to make sure the feel is as close as possible, all this while they program all their car models in GT5P part by part just for physics and weight transfer alone. PD  sends art designers and photographers to take thousands of photos of every track and every car that's in-game.  PD even has freaking beds in their studios just incase a dev gets too tired and decides to sleep in the office instead. Right before their presentation in TGS07, Yamauchi had his developers tweak the demo right before their demonstration because he thought a car was a hair to close to another, the dude was sweating bullets and obsessed over that minor problem alone. PD and Yamauchi are highly respected by all their peers, the press, professional drivers and competitors for their attention to detail and the effort it takes to turn it into a videogame.  You can say "GT sucks" or "GT is overrated" all you want but saying that these devs don't put effort and sweat into their games is a cheap slap in the face. Tread carefully.

I think he means the visuals rather than physics. Racing sims are easy to make realistic graphics in because how much of the game is pre-rendered, and how small the environment is. I'm not saying there wasn't much work, but it's not hard to make the best visuals in a racing simulation. So yes the game may have the best visuals but it's not technically impressive in that area. Now I do have to give it to them for making incredible physics.

@Op I would say metroid prime 3 if you just mean without technicallity. THe environments just come to life and make you feel like it's an actual world. There are many colors, and many things to see.

In a technical perspective I would say maybe Uncharted, or Gears.

 



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Absolutely Lair and GoW



As someone said above, all will change on June 12th....



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rocketpig said:
Bodhesatva said:
TheRealMafoo said:
Bodhesatva said:

The correct answer is Crysis. You fail, "PC doesn't count" whiners.


 The correct answer is the Air Force's F16 Flight Simulator. You fail, "30 million dollars simulator doesn't count" whiners.


Good answer! That's probably the better one. I just hate how people draw the line where it suits them.

The Wii is less powerful, less customizable, and less feature rich than the PS3 and 360. The PS3 and 360 are less powerful, less customizable, and less feature rich than the PC.

It's a very clear, distinct price vs. tech curve. The Wii is about 1/2 to 2/3 the cost of a PS3. If you're willing to spend more to get more graphics/tech, have fun. The PS3 is about  1/2 to 2/3 the cost of a PC. If you're willing to spend more to get more graphics/tech, have fun.

Just stop cutting the curve off when it suits you. Include the whole curve, or none of it.

I don't mind him cutting off the PC because without that distinction, this thread would become a "post your favorite Crysis screenshot" festival.

Anyone with a brain knows that the PC is technologically superior to the most powerful console, even at console launch. From there it only goes downhill as the PC keeps gaining power.


That's absolutely fine, RP, but then people have to play it the other way, too.

People complain about the Wii's low power, then the second I mention the PC the conversation goes mum and it's considered irrelevant. We talk about the PS3/360/PC platform, but the second I compare the tech in the PC to the PS3/360 the conversation ends. We include the Wii in conversations about pretty graphics (I assume it was included in this thread? It wasn't specifically excluded the way the PC was), which obviously isn't fair to the Wii, but the second we bring the PC in, it's unfair.

It's like an entire system set up to defend the 360/PS3. Include the Wii/PC when it suits, exclude them when it doesn't.

I don't want to see any more discussions about the PC/PS3/360 platform, and I want to make sure, when threads like this are made, it's "What's the prettiest DS game? 360/PS3/360/Wii don't count," or "What's the prettiest Wii game? 360/PS3/PC don't count," Either separate all the platforms, or separate none of them. Again, I'm just so sick and tired of the PC being included only when it's good for the PS3/360.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

TheRealMafoo said:
Bodhesatva said:

Good answer! That's probably the better one. I just hate how people draw the line where it suits them.

The Wii is less powerful, less customizable, and less feature rich than the PS3 and 360. The PS3 and 360 are less powerful, less customizable, and less feature rich than the PC.

It's a very clear, distinct price vs. tech curve. The Wii is about 1/2 to 2/3 the cost of a PS3. If you're willing to spend more to get more graphics/tech, have fun. The PS3 is about  1/2 to 2/3 the cost of a PC. If you're willing to spend more to get more graphics/tech, have fun.

Just stop cutting the curve off when it suits you. Include the whole curve, or none of it.


Actually, I think it's a good reason to draw the line. What if he said "what's the best graphics on the PS3"?

If that was his question, it would be because he has one, and wants to know (good reason to draw a line). he might only have enough money for a console, and thus wants to know within his price range.

if a high end PC cost the same, then it's a silly place to cut it off.

Also, if he has added PC, it would have been a boring question, because Crysis is then the only answer.  :)


As I just said to RocketPig, your solution is absolutely fine -- all I'm asking for is consistency. Because the PC is often included in these discussions when it helps the PS3/360 look better (for example, when we need to discuss the Wii vs. PC/PS3/360 "platforms").

Separate them all, or separate none of them. For example, why was the Wii included? I agree, it's obvious that the PC can outclass the PS3/360. It's also obvious the PS3/360 can outclass the Wii. Include them both, or include neither. I'm happy with either solution. But if you choose the latter, make sure you say "what's the prettiest 360/PS3 game?"



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

shio said:
bbsin said:
shio said:
bbsin said:
tabsina said:
If i don't include PC, PS3 or 360.... or PS2 or PSP... super mario galaxy

if i do include all of them, crysis

if no pc, a close game between the art direction of Uncharted vs realism of Gears of War.. i'd give it to uncharted though for having more than 2 colours

That's bull crap, GeOW used 12 colors: white, black, green, orange, brown, red, gray, light gray, dark gray, mid dark gray, light dark gray, and plum gray.

@disolitude: Uncharted is all about the lighting and shadow effects, look at the lighting and how the shadows reflect on Drake then maybe you'll see why alot of people say it looks the best for a console game. Facial animation/detail are top notch also but not as good as Mass Effect and textures are great but not as good as UT3/GeOW.

BTW: There's no game that has better Ocean graphics than Lair.


Yes there is: Crysis. Crysis has easily the most amazing water effects to date, the ocean even works as a full ecology. It is absolutely brilliant how the light is affected inside the water, and the light refraction is out of this world, the water physics, the dynamics, everything is unrivaled in Crysis.

Well, i thought everyone understood that the OP said no PC games, but I still think Lair's ocrean graphics are better than Crysis. Since you can't actually go under the surface, I'm obviously only talking about the surface of the ocean.

Not to mention it all looks better in motion since the lighting reflects on how the waves move. If there's one thing Lair did great in, it was it's Ocean graphics. Crysis has better water graphics , but it's not as great as Lair's ocean surface.


You are only kidding yourself. Look at Crysis:


 Ever heard of real life?