The GTA series has always been a single player game. Where's the party in that? Maybe talking about all the things that happen in the game after playing it, but during?
Most gamer houses have multiple TVs and consoles so if anyone insists on playing a single player game, they won't be playing it in the common area.
Having never finished a GTA game, but having bought them all, one would think I'd consider taking a pass at GTAIV. But then it dawned on me during a No More Heroes session that I was enjoying, despite the fairly wash, rinse and repeat formula of the game, that it was in effect, a scaled down version of a GTA game.
So the reason why I've never finished any GTA game has nothing to do with the open ended format (not that I ever finished Oblivion or Assassin's Creed either), but with the characters and story lines. Because if I don't particularly find myself caring about either, then about the most entertainment value I can get out any of those games is stealing cars and going on postal killing sprees, which gets really old, really fast.
What I'm hoping is that GTAIV will provide a story that pulls me in, in an interesting environment to explore, occupied by interesting characters that aren't just physical props. If so, then may it be the first GTA game I feel compelled to finish.
Typically these days, I gravitate towards games that pull me into world, either with compelling or at least colorful characters (NMH), or a developed plot line that keeps me in the story. But nobody plays video games to follow a story, right? Or how about, "When I want to watch a story I'll watch a movie." Well, I do that quite a bit as well considering I have about ten movies to every game I still have, which is well over a hundred if I ever get around to cataloging them.
Maybe this is why in general, I don't particularly enjoy any of the mainstay franchises of Nintendo the way I did back during the SNES days. There is generally very thin plot and virtually no character development. With the exception of the Metroid series. As much as I've enjoyed the Zelda series (Link to the Past and Ocarina of Time = Best), the stories always seem a bit rehashed. But then that's not why people like these games. As long as the game play elements remain intact, with evolutionary improvements, and the games remain fun, then the formula remains intact.