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naznatips said:

Grand Theft Auto IV:

Grand Theft Auto has had another problem, or rather, we have had a problem that intersects with what the game offers: the raw, virtually limitless opportunity presented is paralyzing, a sheer face with no purchase. We're always impressed by each world's livingness, but historically the story structure - the obvious thread that we can grip and pull ourselves along - is hung about the neck with frustrating, repetitive gameplay. We end up burning out on free roaming in a couple days, taking random missions or sitting in a parking lot listening to the radio. I feel guilty, because there's probably no game more "important" globally than Grand Theft Auto. I certainly feel like I'm looking in on what I consider my own community. It never seemed to bother anyone else that the core of the game wasn't much fun, so mostly the whole thing just makes me feel like a crazy person.


My exact opinion, not on GTA IV, but on GTA III many years ago. It was the game to talk about, the game you had to play (and enjoy) to be accepted by your -male- friends. And yet, I found it so boring that I would only take a random car, park it somewhere and listen continuously to Rise FM or Head Radio (If my memory serves me well). And I would feel so guilty not to enjoy my friends' passion. It seems like it has not changed.

I had initially no intention to buy it (GTA IV). Now that I have read that, I feel more confortable with my choice.

For Mario Kart Wii, I have not played it yet, so I can't give an opinion.