Gothic Remake - it retains all the charm and overall design of the original (well, for people who like "you're no hero and world doesn't give a shit about you" approach to RPGs), while having modern visuals and gameplay improvements.
Gothic Remake - it retains all the charm and overall design of the original (well, for people who like "you're no hero and world doesn't give a shit about you" approach to RPGs), while having modern visuals and gameplay improvements.
| firebush03 said: Yes(…?). For instance, I’ve never played a single PS1 game, but the original Spyro and Crash trilogies have a certain charm to their visuals and presentation that really make them special. |
These two have more or less the same difficulty and content as the original versions, though, with some extras even. The Mario RPG remake is significantly easier and it's missing some OG content (due to rating issues, but still).
I haven't played a lot of remakes and such, but so far they've all been good: the Crash trilogy, Crash Team Racing, the Spyro trilogy, MediEvil, Black Mesa... Of course they have their rough edges as well, but I think they've been a lot of fun in general.
People have mentioned Doom 2016 here, and I can't say I really like it. On the surface, it has a lot of what made the originals so good, but at least with my playstyle, it feels very different, and it doesn't really offer the option to play it like the originals. I'm sure it's a fun game if you're into that kind of stuff, but I think it deviates too much from the originals to be a good reimagining even if you find it fun. Just for the record, my biggest complaints are that it's an arena shooter that half-forces you into melee for glory kills to replenish your ammo, and those glory kills have annoying animations you get tired of watching very quickly (even if they're not very long animations).
My favorite remake is metroid prime 4 switch 2 edition
Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0

The Front Mission remakes have been lackluster. SE could have done way better


| DarkHunter said: The Front Mission remakes have been lackluster. SE could have done way better |
Esp with them using AI slop assets

| Zkuq said: I haven't played a lot of remakes and such, but so far they've all been good: the Crash trilogy, Crash Team Racing, the Spyro trilogy, MediEvil, Black Mesa... Of course they have their rough edges as well, but I think they've been a lot of fun in general. People have mentioned Doom 2016 here, and I can't say I really like it. On the surface, it has a lot of what made the originals so good, but at least with my playstyle, it feels very different, and it doesn't really offer the option to play it like the originals. I'm sure it's a fun game if you're into that kind of stuff, but I think it deviates too much from the originals to be a good reimagining even if you find it fun. Just for the record, my biggest complaints are that it's an arena shooter that half-forces you into melee for glory kills to replenish your ammo, and those glory kills have annoying animations you get tired of watching very quickly (even if they're not very long animations). |
Yeah, count me in - for me DOOM (and games that came from it) is all about mazes, switches, keycards and interconnected design. As in, there is actual sense of exploration.
Doom 2016 is arena shooter, which is fine by itself, but not the DOOM I want.


HoloDust said:
Yeah, count me in - for me DOOM (and games that came from it) is all about mazes, switches, keycards and interconnected design. As in, there is actual sense of exploration. Doom 2016 is arena shooter, which is fine by itself, but not the DOOM I want. |
Have you tried Prodeus, Doom Eternal or Doom TDA? Each new Doom game is entirely different. Prodeus is just a great nod to Doom/Quake.
Last edited by Leynos - on 24 September 2026


One major fail for me was this year's Fatal Frame 2 Remake. They completely ruined the game's tense methodical combat by making it sweaty and frustrating with hyper-aggressive enemies that constantly rush you, and to be it was frankly unplayable, just complete crap.
On the flipside, this year's Starfox remake was fantastic and a masterclass in how to update a classic game for modern systems.
Leynos said:
Have you tried Prodeus, Doom Eternal or Doom TDA? Each new Doom game is entirely different. Prodeus is just a great nod to Doom/Quake. |
No, after Doom 2016, which wasn't quite what I hoped for, I didn't pay much attention to later Doom titles.
I'm seeing Prodeus being mentioned quite a bit, so I will definitely have to check it out eventually - but given that I have Trepang2 and Selaco rotting in my library and weeping for attention, and who knows when I'll find time to play those, Prodeus will probably be...well, somewhere down the line.