They are showing promising signs, but are still not all the way back. MGS was actually the Konami property I cared the least about, and I have never thought that Kojima was entirely blameless in the drama of his breakup with Konami. Rather, I want to see 3D Castlevania make a comeback, and that could start with a Castlevania 3D collection (64, LoD, LoI, and CoD). I want to see Ganbare Goemon come back. I'd like to see Suikoden make a comeback, maybe under the development of Rabbit and Bear Studios. I'd like Konami to wrest control of video soccer away from the Saudi royal family, even though I don't really follow soccer much, and I'd also like to see Konami and 2K try to compete against Madden, which is also under the Saudi royal family. I'd like to see Bomberman become a major franchise once more.
And if we must have licensed games, Konami was actually the best at those, too, with the exception of Marvel vs. Capcom. The Simpsons were in better hands with Konami than they were with Acclaim, Activision, and EA. My favorite Marvel game is the X-Men arcade game. They even had a long-forgotten Aliens arcade game that was quite fun.
That said, Konami is a pretty large company in Japan. Video games are just the face of Konami we saw the most of outside of Japan. Kojima, to put it bluntly, was not as good a ROI as most of Konami's other product/business lines. Among the legacy video game companies in Japan, they are still the third largest in market cap behind Nintendo and Bandai Namco - and they're not far behind Bandai Namco. Unlike Capcom, which had to get good or die, Konami could afford to step away from the console industry.
My hope is that they'll follow in the footsteps of companies like Sega and SNK, companies which also stepped away from video games to varying degrees in the last decade, and see the value in video games again. Konami potentially has a lot to bring to the table in the gaming world - if that potential is used well.