zorg1000 said:
Not all of this is directed specifically at you, just giving my two cents on the whole DVD debate and I like bantering with you so decided to quote you lol
As for price, I think a lot of people are looking at it the wrong way. We shouldn’t be looking at it in terms of “was PS2 cheaper than standalone DVD players” but rather does a gaming console with a built in DVD player offer a better value proposition than other gaming consoles or standalone DVD players? If I was looking to buy a gaming console in 2002, what offers the better value? The $149 GameCube with no ability to play DVDs, the $199 Xbox that can play DVDs with an additional $29 add-on or the $199 PS2 that plays DVDs out of the box? If I was looking to get a DVD player around the same time and also like to play games or have kids who play games, what offers the better value? A $149 DVD player (google search said average cost was around this price in 02) or for an extra $50 one that also plays the biggest games? Now with all that said, PS2 would have dominated with or without DVD playback for a few reasons. 1. It was the successor to PS1 which sold over 100 million and was the highest selling home console ever at the time. 2. Sony didn’t make any major mistakes for the competitors to capitalize on and steal marketshare. 3. Year head start gave it a solid install base before competitors made it to market. 4. Exclusive/timed-exclusive home to major franchises like Grand Theft Auto, Final Fantasy, Metal Gear Solid, etc. Without DVD playback maybe things would have been a bit closer, something like PlayStation 2-125 million (actual ~160 million) Xbox-40 million (actual ~25 million) GameCube-30 million (actual ~22 million) |
100% agreed with the bolded part. I don't doubt it was a big selling point, just not the primary selling point, which was the argument put forth.
I think your numbers are a bit generous on sales, I still think the xbox (which did play DVDs) and the GC maybe hit 30 million, and the ps2 drops to 140 million. But overall, the ps2 still dominates, because it's library simply smoked the competition.
In terms of dominate library, the NES and ps2 win by a landslide. The ps2 (and NES) simply had so many top tier 3rd party games the competition flatly didn't have.
The argument that the DVD capability drove sales is wrong. Saying it helped sales, for sure. The library, price and brand all were more important than the DVD playback.
The comment that started the discussion: "PS2 was a system bought by casuals who wanted a cheap DVD player which at the time was highly sought after new tech." Sorry but that is a load of BS. The ps2 has a slightly better attach ratio as the Gamecube. The ps2 wasn't some casual only DVD playing machine. It was a fantastic gaming device with the best lineup in that generation by a mile. Core gamers were all over the ps2 and rightfully so.
edit
assuming Copilot is semi accurate: ps2 had 4,000 games, xbox 1,000 games and the GC 650 games... game library was dominate and was the primary force behind sales.
Top 10 Best Selling Games of the generation:
- Grand Theft Auto: San Andreas – ~27.5M [vgchartz.com]
- Grand Theft Auto: Vice City – ~17–17.5M [sportskeeda.com]
- Gran Turismo 3: A‑Spec – ~14.9M [vgsales.fandom.com]
- Grand Theft Auto III – ~14.5M [sportskeeda.com]
- Gran Turismo 4 – ~11–11.7M [en.wikipedia.org]
- Metal Gear Solid 2: Sons of Liberty – ~11M [en.wikipedia.org]
- Final Fantasy X – ~8.6M [en.wikipedia.org]
- Halo 2 – ~8.4M [en.wikipedia.org]
- Super Smash Bros. Melee – ~7.4M [vgsales.fandom.com]
- Mario Kart: Double Dash!! – ~6.9M [vgsales.fandom.com]
7 out of the top 10 were ps2.. software clearly was more important (not directed at you) then some in this thread are making out.
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