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Forums - Sony - Sony won't be doing PC ports for big single player games anymore

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Louie_86 said:

Bet you $5 they will end up doing it.

They will be back. This decade? Not as sure. Maybe in the early 2030s. 



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Wman1996 said:
Louie_86 said:

Bet you $5 they will end up doing it.

They will be back. This decade? Not as sure. Maybe in the early 2030s. 

Yeah I was thinking around that. First half of the 2030s for sure. 



Chrkeller said:

I did. Plenty of articles pointing out $1,200,000,000 for Sony via Steam.  

It might seem like a lot but $1B of gross revenue over half a decade ammounts to less than 1% of the revenue SIE has made in the same timeframe.

That's neglibigle considering the long-term damage to the PlayStation brand and the developer-hours that could've been better spent elsewhere.



 

 

 

 

 

About damn time Sony came to their senses.
That chump change they made on PC was never worth the damage done their Brand.



haxxiy said:
Chrkeller said:

I did. Plenty of articles pointing out $1,200,000,000 for Sony via Steam.  

It might seem like a lot but $1B of gross revenue over half a decade ammounts to less than 1% of the revenue SIE has made in the same timeframe.

That's neglibigle considering the long-term damage to the PlayStation brand and the developer-hours that could've been better spent elsewhere.

I am not sure what damage you talking about.

PS5 is on pace to outsell PS4.

This multiplatform strategy barely did any damage to Playstation brand.

They just throwing free money through window.



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Sucks for those of us who don't want to buy a PS system, but I do understand the decision. As someone else mentioned, Sony probably saw what happened to the Xbox brand when they branched out too far and wide.



Revenue is probably the wrong way to measure marginal benefit here anyway. Nintendo grosses about half the revenue of Sony's or Microsoft's gaming divisions, but their operating income is roughly the same as Sony's (can't find anything on Microsoft's gaming division profits.) 

I am guessing that PC gaming is decently profitable for Sony. Sure, they have to pay licensing fees to the platform owners, but on the other-hand these are guaranteed digital sales so this isn't very different from paying physical retailer fees. Many people double-dip, buying both for PS5 and then again for PC, as well. 

Costs exist, but the costs of porting a game aren't that proportionally high these days. 



Nintendo does this, and look at how well things are going for them. It's not a bad thing. Well, for console gamers, anyway.



sc94597 said:

Revenue is probably the wrong way to measure marginal benefit here anyway. Nintendo grosses about half the revenue of Sony's or Microsoft's gaming divisions, but their operating income is roughly the same as Sony's (can't find anything on Microsoft's gaming division profits.) 

I am guessing that PC gaming is decently profitable for Sony. Sure, they have to pay licensing fees to the platform owners, but on the other-hand these are guaranteed digital sales so this isn't very different from paying physical retailer fees. Many people double-dip, buying both for PS5 and then again for PC, as well. 

Costs exist, but the costs of porting a game aren't that proportionally high these days. 

Agreed.  Overhead costs are high for developing ps5 games..  porting to PC has way lower overhead costs.  Profits margins are going to be drastically different.  

edit

Also I don't agree with the brand damage.  Hardcore playstation fans will stick with playstation and PC fans will buy a few Sony games.  I still don't think MS's brand damage is exclusively from PC support, I just don't.  I think there is a general lack of games period.  I don't think Halo Infinite being on PC is a problem..  I think the lack of Halo Infinite 2 is a problem.  

Last edited by Chrkeller - 4 hours ago

“Consoles are great… if you like paying extra for features PCs had in 2005.”

Sony gets the best of both worlds with this approach IMO.

They still get revenue from their live service games on PC/Xbox which grows their market share on other platforms. And they still have their single player tentpole titles moving hardware and retaining players on their ecosystem.

I don't think it necessarily rules out PC ports of their single player games for the distant future. But for the mid term Sony is returning to the "Only on PlayStation" marketing.