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Forums - Gaming - Do you predict any company to cover Microsoft's place on console market ?

IcaroRibeiro said:

Tencent

East Asian market has untapped potential, they are heavily on PC gaming or not gaming at all

China alone can carry some hardware iteration until they finally can take off intentionally

Moreover China is much more sensitive to demand and specifications of growing and emergent markets like SEA, Latam and Middle west. Nintendo is the opposite their bussines strategy focus solely on rich markers and let ROW collecting dust, and Sony is increasingly following the same patterns with price increases across the board and no price localization of digital stores 

This can give them a competitive advantage to increase userbase enough to compete with Sony and Nintendo, even if they keep being a minor player in USA

Tencent is more likely to start a global storefront on PC or restructure/integrate Epic Games Store into it, and release cheap "Steam Machine" style PC's that undercut anything from Valve or Microsoft. I doubt they're taking a console route, even though they certainly can.



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No. Too many have tried. PlayStation and Nintendo have their markets cornered in hardware. Xbox isn't about hardware anymore.
Don't see why EA or Apple would waste time and money to make consoles.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

No, If the market stays as it is I dont think anyone will. Thered have to be a big change in the way we consume media/videogames to give place for someone else to step in.



Nintendo could move in and make a more traditional or different kind of console as they're already in the space and mainly a game company, but I doubt anyone else bothers. Even in a limited amount shipping 6-8 million more consoles per year probably has some appeal to Nintendo so long as they can continue to share the same library (so no bespoke libraries, it's just Switch 2 content that scales up/down).

The game industry simply isn't attractive enough to the big wig companies like Apple to really bother especially if Microsoft spent a ton of money for not a whole lot of results.



As console maker? No, No one will fill this void.

Kinda sad, competition is always good... I mean, just look at the shitshow that is Nintendo.



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Isn't EA owned by a Saudi backing group now anyway? Doubt they have any interest in that, if anything they probably will push for more multiplatform (more games on Switch 2 for example, NHL returning to the PC and Nintendo platforms etc.), not to mention a lot of EA's sports contracts (NFL, NHL, FC soccer) are likely contingent on the games having to be on multiple platforms.

They likely cannot make a console and say like "Madden NFL is now exclusive to EA console!". They would have to make a version for other platforms, which kind of defeats the purpose of making a console. 



Microsoft is still in the video game industry via Windows. I think that's going to be their focus since Steam is pushing Linux.



Soundwave said:

Nintendo could move in and make a more traditional or different kind of console as they're already in the space and mainly a game company, but I doubt anyone else bothers. Even in a limited amount shipping 6-8 million more consoles per year probably has some appeal to Nintendo so long as they can continue to share the same library (so no bespoke libraries, it's just Switch 2 content that scales up/down).

The game industry simply isn't attractive enough to the big wig companies like Apple to really bother especially if Microsoft spent a ton of money for not a whole lot of results.

The most I could possibly see as a more traditional console from Nintendo would be Switch 2 Pro/Deluxe as home console-only. Use the same OS and controllers and stuff as Switch 2 but with way better specs. Still, we're not talking PS6-level specs here. PS5 or maybe PS5 Pro specs relatively speaking.

Nintendo splitting platforms again each generation is a crazy gamble. Wii U was a failure; GameCube either was a failure too or close enough to it. N64 underperformed, especially from 2000 onward. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

Probably not, unless Nintendo tries their hand at a traditional home console again. Only five companies have ever had a console that could be defined as having mainstream success: Atari, Nintendo, Sega, Sony, and Microsoft. There are far more companies that failed to gain a foothold in the console hardware market. The ones that did have success had the right combination of games, marketing, and other factors that go into making a system popular. Even then, two of those five only really had one truly successful system (Atari with the VCS/2600 and Sega with the Genesis) and eventually left the console market. With so many failed attempts, it's hard to see who could fill a vacuum left by Xbox leaving the hardware market. Any company attempting this would at minimum need a solid piece of hardware that's price competitive with PlayStation and that has must-have exclusive games, much like how the NES had SMB, the Genesis had Sonic, the PS1 had FF7, and the Xbox had Halo CE.



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In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

With the gloomy forecast of AI, I suspect the appropriate question isn't whether or not a company will come in to fill Xbox's void but rather, how long will the console industry survive? Because unless you don't mind the idea of playing a computer's version of a game, the whole thing is on the edge of collapse. Even Nintendo, which have long been the gate-keepers of what is most sacred in this industry, won't be immune. When you can ask a machine to build your next game and it can do so in five minutes with only a month of human oversight to get it ready to ship? They're going to jump on board.

Personally, I'm already been preparing for the wake.