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Forums - Sony - Sony is shutting down Bluepoint Games

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NoLimitVito said:

Sony needs to get its ass dragged in the lowest bottom again like PS3 early days where they are forced to appease the fanbase again instead of the stupid chase of GAAS to appease the never satisfied shareholders. Every clueless clown that is currently running the show can get purged and new people with actual brain and understanding of what made playstation successful in the first place can build it back from the start.

Glad I made the move to PC gaming and cancelled my PS subscription and traded in all my PS5 games for extra cash. These morons still pushing us their GAAS trash despite repeated hatred from the fanbase from concord to marathon to the newest slop horizon fortnite too edition.

I get Sony needing to be humbled, but PlayStation fans rooting for first party live service games to fail is absolutely ridiculous. With that logic, are we going to celebrate and congratulate Sony if they shut down Haven?

Last edited by PotentHerbs - 11 hours ago

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Stupid beyond words, same with bend studios( i loved days gone)

Sony just isnt the same anymore.
Noo wonder iam out of modern slop gaming its just not for me anymore.

Btw media molecule still lives? Thats absurd.

Last edited by xl-klaudkil - 11 hours ago

 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

PotentHerbs said:

This floored me man, WTF.

I don't even blame Sony for Bluepoint deciding to work on a live service God of War game. They had nothing going on from 2021 to 2023 other than supporting SMS with GoWR. Their live service pitch wasn't greenlit until 2023 before ultimately getting cancelled in 2025. Sony should've known better to even greenlight such a project.

Its unfortunate to see Sony fumble Bluepoint when they clearly had value as the premiere remake studio.

To be fair Blue Point actually did something useful unlike ND. When you see a hole in a boat hou fix it you don't sink the ship. Playstation will have to try very hard to find a place in the market when consoles are 1k due to chips, ram and memory basically being two times as expensive.



Please excuse my (probally) poor grammar

Qwark said:

To be fair Blue Point actually did something useful unlike ND. When you see a hole in a boat hou fix it you don't sink the ship. Playstation will have to try very hard to find a place in the market when consoles are 1k due to chips, ram and memory basically being two times as expensive.

What did Bluepoint do that was more useful than Naughty Dog?

Don't forget that TLOU Part I Remake was not only a modern introduction for PC players, who likely wouldn't have bothered with the PS4 remaster if it got a PC release, but also for the millions of new casual fans who wanted to try the game out after the HBO series. Naughty Dog can also get a new IP off the ground compared to Bluepoint that took years to even get a pitch ready.



PotentHerbs said:

Qwark said:

To be fair Blue Point actually did something useful unlike ND. When you see a hole in a boat hou fix it you don't sink the ship. Playstation will have to try very hard to find a place in the market when consoles are 1k due to chips, ram and memory basically being two times as expensive.

What did Bluepoint do that was more useful than Naughty Dog?

Don't forget that TLOU Part I Remake was not only a modern introduction for PC players, who likely wouldn't have bothered with the PS4 remaster if it got a PC release, but also for the millions of new casual fans who wanted to try the game out after the HBO series. Naughty Dog can also get a new IP off the ground compared to Bluepoint that took years to even get a pitch ready.

BP made demon Souls remake and worked on GOW Ragna, the latter being one of Sony's most successful games. A full fledged ND team with external hires is also around 10 times the size of BP team.

So far ND, a studio that costs 100's of millions a year just to keep open has not delivered a new game for over 6 years, aside from a remake. That new IP is also not really close to releasing, if Sony didn't delay the PS6, there new game wouldn't even come out as a PS5 exclusive bit as a crossgen.



Please excuse my (probally) poor grammar

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PotentHerbs said:
NoLimitVito said:

Sony needs to get its ass dragged in the lowest bottom again like PS3 early days where they are forced to appease the fanbase again instead of the stupid chase of GAAS to appease the never satisfied shareholders. Every clueless clown that is currently running the show can get purged and new people with actual brain and understanding of what made playstation successful in the first place can build it back from the start.

Glad I made the move to PC gaming and cancelled my PS subscription and traded in all my PS5 games for extra cash. These morons still pushing us their GAAS trash despite repeated hatred from the fanbase from concord to marathon to the newest slop horizon fortnite too edition.

I get Sony needing to be humbled, but PlayStation fans rooting for first party live service games to fail is absolutely ridiculous. With that logic, are we going to celebrate and congratulate Sony if they shut down Haven?

Heaven was bought out because it was making another GAAS game (which is btw another project not going well from recent news) and was part of jimmy boy's little plan to turn Playstation into a GAAS machine. They could have left the studio be independent and spent that money to fund more game that their player base have been ripping them a new one and asking for. 

This whole GAAS obsession they have and everything to do with it has amassed massive hate from the gaming community (just look at the new horizon online game they announced), you best believe the internet will celebrate when they see it go down in flames plus the fact that HAVENS Fairgame$ project is already hated and are already thrown in as another "slop" that no one asked for from the trailer.

Last edited by NoLimitVito - 9 hours ago

twintail said:
G2ThaUNiT said:

Makes me nervous for the likes of Bend Studio, Media Molecule, and, to a much lesser extent, Haven Studios.

Manlytears said:

Playstation losing money with damn GASS and "cutting losses" by throwing good studios at the fire. Media Molecule/Housemarque are in real danger!!

Housemarque is fine. There's no real danger for them right now from what I can tell. They've pitched and used their resources more wisely than jumping into live service. 

Yeah, the only concern would be if Saros was either way more expensive then we think or a big bomb.

Thinking back to Japan studios before their closure I think their last few games all failed to reach 1m, I can't see that being the case for Saros. It should comfortable do a few million LT.

Last edited by Otter - 9 hours ago

PotentHerbs said:

This floored me man, WTF.

I don't even blame Sony for Bluepoint deciding to work on a live service God of War game. They had nothing going on from 2021 to 2023 other than supporting SMS with GoWR. Their live service pitch wasn't greenlit until 2023 before ultimately getting cancelled in 2025. Sony should've known better to even greenlight such a project.

Its unfortunate to see Sony fumble Bluepoint when they clearly had value as the premiere remake studio.

I've mention this on the article page, but I think we should not assume bluepoints preference was to make a live service game.

When Sony announced their live service push, the only way you achieve that is through making some portion of your developers make live service games. There's no way they would allow all of their developers to just continue work on single player experiences when their mission was to produce 12+ live service games in 4 years.

When bend studio wanted to work on Days Gone 2 sony said no. Days gone sold like 8m... Personally do not think there needed to be a sequel but I just think we have to be realistic about the actual choices that were presented to BP as opposed to thinking a live service GOW was their dream project lol 

Last edited by Otter - 9 hours ago

PotentHerbs said:

This floored me man, WTF.

I don't even blame Sony for Bluepoint deciding to work on a live service God of War game. They had nothing going on from 2021 to 2023 other than supporting SMS with GoWR. Their live service pitch wasn't greenlit until 2023 before ultimately getting cancelled in 2025. Sony should've known better to even greenlight such a project.

Its unfortunate to see Sony fumble Bluepoint when they clearly had value as the premiere remake studio.

I mean, this could very easily be on BP not wanting to do other remakes. The recent report indicates they were pitching games for an entire 12 months. There's clearly a lot more to this story than we know right now.

xl-klaudkil said:

Stupid beyond words, same with bend studios( i loved days gone)

Btw media molecule still lives? Thats absurd.

Bend only has themselves to blame tbqh. Didn't bother with a DG2 pitch, then a portion of the team were working on a new Uncharted but they decided to pitch their own game, which ended up being the live service title.

MM stopped support on Dreams back in 2023 and confirmed they had started work on a new game. 

BP released Demons in 2020. Provided support for GoW to 2022, maybe 2023 with Valhalla. Then spent 2 years on a live service game that got cancelled. Then spent a whole year not developing a game.

These are clearly 2 different scenarios right now. 

Otter said:

Yeah, the only concern would be if Saros was either way more expensive then we think or a big bomb.

Thinking back to Japan studios before their closure I think their last few games all failed to reach 1m, I can't see that being the case for Saros. It should comfortable do a few million LT.

Saros looks like it'll be fine. They're taking steps to make it more approachable for a larger audience. No doubt they aren't developing on an AAA budget, so I don't think there's need to be concerned about them anytime soon.

Otter said:

I've mention this on the article page, but I think we should not assume bluepoints preference was to make a live service game.

When Sony announced their live service push, the only way you achieve that is through making some portion of your developers make live service games. There's no way they would allow all of their developers to just continue work on single player experiences when their mission was to produce 12+ live service games in 4 years.

When bend studio wanted to work on Days Gone 2 sony said no. Days gone sold like 8m... Personally do not think there needed to be a sequel but I just think we have to be realistic about the actual choices that were presented to BP as opposed to thinking a live service GOW was their dream project lol 

We shouldn't assume it wasn't their preference either. We have the likes of SMS, SP, Insomniac, HM, FireSprite and Asobi not working on live service titles. We have ND and Guriella still working on non-live service titles. When you have this many teams either not working on a live-service title, or developing one alongside their core strengths, it's hard to assume that BluePoint were forced to do anything.

And no, if I recall even the directors of DG said that it was Bend management that denied the pitch for Days Gone 2. It was never pitched to Sony. 



PotentHerbs said:

This floored me man, WTF.

I don't even blame Sony for Bluepoint deciding to work on a live service God of War game. They had nothing going on from 2021 to 2023 other than supporting SMS with GoWR. Their live service pitch wasn't greenlit until 2023 before ultimately getting cancelled in 2025. Sony should've known better to even greenlight such a project.

Its unfortunate to see Sony fumble Bluepoint when they clearly had value as the premiere remake studio.

If they had nothing good from themselves to show, Sony could have gave them an assignment for now, like... massively helping Santa Monica with the remake of God of War so their own devs can focus on how to make it the best experience, while Bluepoint was building them the assets.

Unless Bluepoint was adamant on not doing it, in which case just change their lead and do it anyway, why would they not have their devs that are excellent on remakes working on their biggest remake ever?

It's infuriatingly stupid.