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Forums - Sony - Sony is shutting down Bluepoint Games

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Kyuu said:
Chrkeller said:

God of War, Stellar Blade, Spider, Horizon, etc. have all sold over a million Steam...  that is a bunch of money.  

I am not convinced PC is in direct competition (for most gamers) with consoles.  A lot of people are already bought into the playstation eco system; online friends, digital games, controllers, etc.  I don't think most will suddenly just walk away from their eco system.  I also think, some of us (myself included) will build a rig to play games, but most console gamers probably don't have the slightest interest nor knowledge.  The fact we post online about gaming puts us in a unique demographic.  I would suspect the average playstation gamer, probably doesn't even know Sony has games on Steam.    

While xbox is struggling with software, I don't think that is their only reason for falling off.  The xbox one was announced with tons of DRM (later dropped), forced the kinect, was priced too high, etc.  I think there have been a series of mistakes with the xbox brand and their issues extend far wider than software.  The RROD on the 360 wasn't great either.    

edit

I had an xbox one for Halo MCC, ended up selling it.  Because anytime I went to play the game two things happened.  One, it literally had a 60+ gb update monthly (I still don't know why) and every time I opened the game I was hit with a bunch of crap like unlocked skins, etc, etc.  Even on PC, MS is a PITA.  I have to log in to a MS account, then do two step verification, etc.  My other games, I just play.  I think one of MS's biggest problems is their software doesn't work half the time and they have way too much fluff to just run a simple game.  

It doesn't have to affect the majority of console gamers short term to be a disaster. If hypothetically 10% of PS players switch to PC, that translates to about $300 millon loss of annual profit. That's about as much profit lost in 5 years as Sony's entire revenue from PC per your GameSpot quote (which seems exaggerated anyway).

Now if we look back several years to late 2018... Sony had 90 million monthy active users peak by year's end. In December 2019, they reached 103 million. Fastforward to December 2025, they hit 132 million, which is a massive increase. However this doesn't comfirm that PC had no impact. In an alternate universe where Sony never supported PC, the number may have exceeded 140 million. The actual growth may be a result of PS taking Xbox players, or just an extension of gaming becoming bigger than it was in 2019, or both.

Consoles have an aging audience while PC is growing huge among young people. Over time it'll affect console sales more and more. Eventually, console revenue will plateau and then decline. The average Playstation user 10 years from now will be more aware of what's going on compared to today. PC dominance is inevitable, but high profile exclusives should help keeping consoles relevant for a longer time. Unlike Nintendo, Sony is damaging the connection between PS IP's and PS brand. Right now, it's not problematic, but over time it will be.

PC too will one day be dwarfed by mobile phones and smart TV's, and I mean as "premium gaming" devices (all the titles that we associate with consoles and PC today will one day be primarily played on mobile phones and TV's lol).

Fair points, and you may be right.  I can only look at it via my perspective.  I greatly prefer PC over my ps5, because of 120 fps.  I haven't bought Yotei or Astro, because I will grab PC games like Expedition 33 and RE9 first.  So, Sony has made no money off of me recently, however if Yotei and Astro were on Steam, they would have gotten money.  But I could be unique.  I would be shocked if I get a ps6.  Thus, Sony can either grab my money from PC support or flatly lose my money.  Their call at the end of the day.  There are so many darn games these days, I don't feel the need to go out of my way to find quality.  



“Consoles are great… if you like paying extra for features PCs had in 2005.”
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IkePoR said:
BraLoD said:

Your post is so pathetic, to the point of you even admiting of trolling yourself that yes, you didn't even deserve a direct quote to reproduce that stupidity in the thread once again.

Ah yes, the "You're so bad I wont even respond" tactic.  Classic.  

If you cannot contend with 'trolling stupidity' you're fucking cooked against genuine arguing.  

You know I took hiatus of this place because of disingenuousness and obfuscation used in political threads.  How depressing the same cowardly tactics have snaked their way into pure gaming discussions.

You came to do the trolling, you admited it yourself, then you started saying someone was in bad faith when trying to have a proper conversation with you.

You are the problem, there is no arguing to be had, you get the response you deserve after you act like you did.



IkePoR said:

Were their profit margins not declining for years? Its not bad faith to not mention that? 

You know you could talk directly to me right? Or am I so beneath your arrogance to deserve a quote oh so pious Sony apologist?

Fuck Nintendo, by the way.

Why are we still using talking points from a couple of years ago? Talk about bad faith lol.

The PS5 has made more profit (operating income) so far in its lifecycle than the PS1 - PS4 has made combined. PS5 generated over a billion in operating income last year, in a non holiday quarter, and we're talking about profit margins?



*Insert* "Who the fuck is that guy" meme



IkePoR said:

Are we really claiming a tech demo platformer is more significant than a game that inspired a genre?  

From Software created Demon Souls. Blue Point only remade it. Your whole point is just nonsense really 



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I actually don't think Sony releasing their games on PC hurts them in any significant way; in the near term, gaming PCs are near unaffordable due to the chip crunch, and if the console audience wanted a PC, they'd already be on PC. Playstation doesn't really rely on their first party titles to drive hardware in the same way as say Nintendo does.

Shutting down Bluepoint is more of a hit to them I'd say, as they could have supplemented their first party output with remakes of older stuff that a lot of the PS5 audience hasn't played.



I think we're reaching a point where the thread is devolving into arguing for the sake of doing something.

Let's all relax a bit and reboot.



curl-6 said:

I actually don't think Sony releasing their games on PC hurts them in any significant way; in the near term, gaming PCs are near unaffordable due to the chip crunch, and if the console audience wanted a PC, they'd already be on PC. Playstation doesn't really rely on their first party titles to drive hardware in the same way as say Nintendo does.

Shutting down Bluepoint is more of a hit to them I'd say, as they could have supplemented their first party output with remakes of older stuff that a lot of the PS5 audience hasn't played.

PC is replacing Playstation as the go to platform for most 3rd party games, and it's rapidly outgrowing it, and dominating Asia. In such a world, you need as many differentiating elements as you possibly can to keep your platform desirable. Sony not releasing their biggest singleplayer games day and date on PC is a huge selling point. Not releasing them at all would be an even bigger selling point.

One of the reasons why PS3 matched Xbox 360 was Sony making excellent 1st party content that you couldn't play outside their platform. The Sony of today is a much bigger software developer, even if they still aren't close to Nintendo's level. Their games do make a big difference.3rd party games with a fraction of Sony's first party selling power were deemed important enough that Sony and others would moneyhat them for full or timed exclusivity.

Shutting down Bluepoint has little to no effect, as outside Bloodborne, Sony has nothing in their legacy library whose remake would be capable of selling multi-million copies. They do have a lot of games that I and many other nerdy gamers love to see remade, but none of them would be system sellers or sell multi million copies. Apart from Bloodborne, the biggest ones were already remade (Shadow of the Colossus and Demon's Souls).

The RAM crisis may benefit consoles (vs PC) in the short term, but it's not going to last forever.



Kyuu said:
curl-6 said:

I actually don't think Sony releasing their games on PC hurts them in any significant way; in the near term, gaming PCs are near unaffordable due to the chip crunch, and if the console audience wanted a PC, they'd already be on PC. Playstation doesn't really rely on their first party titles to drive hardware in the same way as say Nintendo does.

Shutting down Bluepoint is more of a hit to them I'd say, as they could have supplemented their first party output with remakes of older stuff that a lot of the PS5 audience hasn't played.

PC is replacing Playstation as the go to platform for most 3rd party games, and it's rapidly outgrowing it, and dominating Asia. In such a world, you need as many differentiating elements as you possibly can to keep your platform desirable. Sony not releasing their biggest singleplayer games day and date on PC is a huge selling point. Not releasing them at all would be an even bigger selling point.

One of the reasons why PS3 matched Xbox 360 was Sony making excellent 1st party content that you couldn't play outside their platform. The Sony of today is a much bigger software developer, even if they still aren't close to Nintendo's level. Their games do make a big difference.3rd party games with a fraction of Sony's first party selling power were deemed important enough that Sony and others would moneyhat them for full or timed exclusivity.

Shutting down Bluepoint has little to no effect, as outside Bloodborne, Sony has nothing in their legacy library whose remake would be capable of selling multi-million copies. They do have a lot of games that I and many other nerdy gamers love to see remade, but none of them would be system sellers or sell multi million copies. Apart from Bloodborne, the biggest ones were already remade (Shadow of the Colossus and Demon's Souls).

The RAM crisis may benefit consoles (vs PC) in the short term, but it's not going to last forever.

This isn't the PS3 era, Xbox is a non-factor now and PC is expensive, so PS is the go-to place to play AAA games in an affordable and convenient way.

Bringing the likes of Spiderman, God of War, and Horizon hasn't caused any dip in PS5 sales, its still tracking in line with PS4 despite costing more.



curl-6 said:
Kyuu said:

PC is replacing Playstation as the go to platform for most 3rd party games, and it's rapidly outgrowing it, and dominating Asia. In such a world, you need as many differentiating elements as you possibly can to keep your platform desirable. Sony not releasing their biggest singleplayer games day and date on PC is a huge selling point. Not releasing them at all would be an even bigger selling point.

One of the reasons why PS3 matched Xbox 360 was Sony making excellent 1st party content that you couldn't play outside their platform. The Sony of today is a much bigger software developer, even if they still aren't close to Nintendo's level. Their games do make a big difference.3rd party games with a fraction of Sony's first party selling power were deemed important enough that Sony and others would moneyhat them for full or timed exclusivity.

Shutting down Bluepoint has little to no effect, as outside Bloodborne, Sony has nothing in their legacy library whose remake would be capable of selling multi-million copies. They do have a lot of games that I and many other nerdy gamers love to see remade, but none of them would be system sellers or sell multi million copies. Apart from Bloodborne, the biggest ones were already remade (Shadow of the Colossus and Demon's Souls).

The RAM crisis may benefit consoles (vs PC) in the short term, but it's not going to last forever.

This isn't the PS3 era, Xbox is a non-factor now and PC is expensive, so PS is the go-to place to play AAA games in an affordable and convenient way.

Bringing the likes of Spiderman, God of War, and Horizon hasn't caused any dip in PS5 sales, its still tracking in line with PS4 despite costing more.

This does not disprove that PC may still be affecting sales. I explained this in an earlier post. And things will change in the long term as more gamers realize that PC isn't all that different from consoles anymore.

PC being "expensive" is an exaggeration. It's the fastest growing and most popular platform among young gamers, and most of them are fine with playing on setups weaker than PS5. It also gives you benefits like free online. It's just a fact that PC is growing and people are generally more than fine with its pricing model.