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Forums - Sales - US Sales: November 2025 (Circana)

It's not Nintendo's fault that the prices are too high. When will people learn that it's an industry thing? We don't even know whether or not they're making profit from hardware. Selling at a minimal profit or a loss isn't "greedy".

Switch 2's price and specs are perfect for what it is and I'm glad Nintendo didn't cheap out. One way to improve short term sales is to ship a fewer Mario Kart World bundles. Not everyone interested in a Switch 2 will want Mario Kart, and it seems to me that there are more MKW bundles than standard SKU's out there.



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Kyuu said:

It's not Nintendo's fault that the prices are too high. When will people learn that it's an industry thing? We don't even know whether or not they're making profit from hardware. Selling at a minimal profit or a loss isn't "greedy".

Switch 2's price and specs are perfect for what it is and I'm glad Nintendo didn't cheap out. One way to improve short term sales is to ship a fewer Mario Kart World bundles. Not everyone interested in a Switch 2 will want Mario Kart, and it seems to me that there are more MKW bundles than standard SKU's out there.

The price and specs aren't perfect if consumers think the price is too high. That means the specs should have been worse to get the price down.



I don't see Switch 2 having a current issue with price (a price rise next year may change that)... You don't become the fastest selling system of all time because you're too expensive...

But I do, and have always have anticipated that most generic consumers do not currently feel like they need to buy it when when they already have a switch 1 and everything at the moment broadly looks the same. Especially for people with only casual gaming interest, there is no USP.

Mario Kart World is an easy purchase for anyone picking up the system but I don't think there's any experiences compelling people to move over. This is also a broader problem for having an audience which is made up of a large portion of very casual (blue ocean leaning) gamers... They've got their fix for the living room and their interest is fickle unless you're able to recapture hype, land on a trend or provide a unique feature.

Switch 2 currently has none of the above and is extremely well supplied which means it's primary audience at the moment (core Nintendo fans) are just buying it for themselves on any given month, not necessarily seeing a holiday present boost.

Could it sell more at $299? Well not if it was $299 worth of technology with no gimmick, because then the core audience wouldn't even be there.



Otter said:

I don't see Switch 2 having a current issue with price (a price rise next year may change that)... You don't become the fastest selling system of all time because you're too expensive...

But I do, and have always have anticipated that most generic consumers do not currently feel like they need to buy it when when they already have a switch 1 and everything at the moment broadly looks the same. Especially for people with only casual gaming interest, there is no USP.

Mario Kart World is an easy purchase for anyone picking up the system but I don't think there's any experiences compelling people to move over. This is also a broader problem for having an audience which is made up of a large portion of very casual (blue ocean leaning) gamers... They've got their fix for the living room and their interest is fickle unless you're able to recapture hype, land on a trend or provide a unique feature.

Switch 2 currently has none of the above and is extremely well supplied which means it's primary audience at the moment (core Nintendo fans) are just buying it for themselves on any given month, not necessarily seeing a holiday present boost.

Could it sell more at $299? Well not if it was $299 worth of technology with no gimmick, because then the core audience wouldn't even be there.

Nintendo went with the wrong strategy, they made the system with AAA third party games in mind, they wanted a system that could run PS5 AAA games like Star Wars Outlaws. But that was not necessary, because AAA audience is all on PS and PC, they won't care about playing such games in a downgraded 30 fps fashion on Switch 2. Nintendo's own games don't even need the current specs of Switch 2, because they will not use stuff like DLSS and the other things the Switch 2 is capable of.

So Nintendo should have made the Switch 2 as a system that would offer a smaller, cheaper upgrade of what the Switch 1 could do, capable of playing Nintendo's own output as well as indie games with a bit better resolution and fps than Switch 1 did. Because the Nintendo ecosystem will never be about AAA third party games having a big audience there, Nintendo games and indies are the only relevant games from a sales perspective on Switch 1/ Switch 2 and those are the games the Switch 2 spec and price point should have been aimed towards.

To illustrate how unnecessary it was for Switch 2 to aim towards AAA ports, Japan is the market where Switch 2 is most popular on a population size basis, and from the Famitsu charts, the only Switch 2 games that sell there are cheaper Japanese third party games like Momotaro as well as Nintendo first party games, so the only thing that would have happened from having a cheaper, worse spec Switch 2 is that even more people in countries like Japan would buy the Switch 2 due to its cheaper price, while no one would care that Switch 2 missed out on getting downgraded PS5 AAA ports.

Last edited by Sephiran - on 19 December 2025

Sephiran said:
Kyuu said:

It's not Nintendo's fault that the prices are too high. When will people learn that it's an industry thing? We don't even know whether or not they're making profit from hardware. Selling at a minimal profit or a loss isn't "greedy".

Switch 2's price and specs are perfect for what it is and I'm glad Nintendo didn't cheap out. One way to improve short term sales is to ship a fewer Mario Kart World bundles. Not everyone interested in a Switch 2 will want Mario Kart, and it seems to me that there are more MKW bundles than standard SKU's out there.

The price and specs aren't perfect if consumers think the price is too high. That means the specs should have been worse to get the price down.

The price is fine outside maybe Europe. It just needs more compelling software and a fewer paid bundles. Matching Switch 1's long term success is a difficult goal regardless of specs and price.



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Kyuu said:
Sephiran said:

The price and specs aren't perfect if consumers think the price is too high. That means the specs should have been worse to get the price down.

The price is fine outside maybe Europe. It just needs more compelling software and a fewer paid bundles. Matching Switch 1's long term success is a difficult goal regardless of specs and price.

I just don't think there was any need for Nintendo to make the Switch 2 a PS5 AAA downgraded ports machine. Nintendo games don't even need stuff like DLSS. They should have just made a Switch 2 that would be a more modest upgrade of Switch 1, capable of playing Nintendo games and indies with a bit better fps and resolution, because those are the only games that are relevant from a sales perspective on Switch 2. PS5 and PC have the AAA audience fully locked down to their own ecosystems. So Nintendo mostly made a system that won't need the specs it has, creating the feeling that the system is just overpriced because most consumers don't care at all that they can play some PS5 AAA ports on 30 fps on Switch 2.



Sephiran said:
Kyuu said:

The price is fine outside maybe Europe. It just needs more compelling software and a fewer paid bundles. Matching Switch 1's long term success is a difficult goal regardless of specs and price.

I just don't think there was any need for Nintendo to make the Switch 2 a PS5 AAA downgraded ports machine. Nintendo games don't even need stuff like DLSS. They should have just made a Switch 2 that would be a more modest upgrade of Switch 1, capable of playing Nintendo games and indies with a bit better fps and resolution, because those are the only games that are relevant from a sales perspective on Switch 2. PS5 and PC have the AAA audience fully locked down to their own ecosystems. So Nintendo mostly made a system that won't need the specs it has, creating the feeling that the system is just overpriced because most consumers don't care at all that they can play some PS5 AAA ports on 30 fps on Switch 2.

I wouldn't use Nintendo current output to gauge the potential of their games on a Switch 2's hardware. It'd be like using Mario Galaxy Remastered to guess what Mario Odyssey might look like. There's huge room for Nintendo to impressive on the Switch 2 and I do think presentation played a huge role also in making the Switch 1 a success. Mario Kart 8, BOTW and Odessey wouldn't of had the pull that they had in year 1 if they all looked like Wii titles in HD. 




forest-spirit said:
160rmf said:

The neocliffers gathering, no surprises here. They just cant get ahold of it

It's wild. Judging by some comments you'd think we had another Wii U situation on our hands.

They think Nintendo will keep Switch 2 in its entire (and long) lifespan with its current Software lineup only

Last edited by 160rmf - on 19 December 2025

 

 

We reap what we sow

One thing the Switch 2 has going for it is that just like Switch 1 and PS5, the Switch 2 will have a crazy long time on the market. No chance Nintendo will try to release any sort of Switch 3 for an incredibly long time in the current economic reality. You can't launch 600-700 dollars consoles in the current climate, meaning the consoles already on the market will need to be on the market for a very long time.



Gotta love how the Switch 2 has one weak month in the US when consoles in general did poorly over there in November and the dooming starts despite it selling a similar amount as the Switch 1's first November worldwide despite no huge game like Mario Odyssey releasing recently. Adjustments later on are possible but that's objectively a good result for November worldwide.