Otter said:
I don't see Switch 2 having a current issue with price (a price rise next year may change that)... You don't become the fastest selling system of all time because you're too expensive...
But I do, and have always have anticipated that most generic consumers do not currently feel like they need to buy it when when they already have a switch 1 and everything at the moment broadly looks the same. Especially for people with only casual gaming interest, there is no USP.
Mario Kart World is an easy purchase for anyone picking up the system but I don't think there's any experiences compelling people to move over. This is also a broader problem for having an audience which is made up of a large portion of very casual (blue ocean leaning) gamers... They've got their fix for the living room and their interest is fickle unless you're able to recapture hype, land on a trend or provide a unique feature.
Switch 2 currently has none of the above and is extremely well supplied which means it's primary audience at the moment (core Nintendo fans) are just buying it for themselves on any given month, not necessarily seeing a holiday present boost.
Could it sell more at $299? Well not if it was $299 worth of technology with no gimmick, because then the core audience wouldn't even be there.
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Nintendo went with the wrong strategy, they made the system with AAA third party games in mind, they wanted a system that could run PS5 AAA games like Star Wars Outlaws. But that was not necessary, because AAA audience is all on PS and PC, they won't care about playing such games in a downgraded 30 fps fashion on Switch 2. Nintendo's own games don't even need the current specs of Switch 2, because they will not use stuff like DLSS and the other things the Switch 2 is capable of.
So Nintendo should have made the Switch 2 as a system that would offer a smaller, cheaper upgrade of what the Switch 1 could do, capable of playing Nintendo's own output as well as indie games with a bit better resolution and fps than Switch 1 did. Because the Nintendo ecosystem will never be about AAA third party games having a big audience there, Nintendo games and indies are the only relevant games from a sales perspective on Switch 1/ Switch 2 and those are the games the Switch 2 spec and price point should have been aimed towards.
To illustrate how unnecessary it was for Switch 2 to aim towards AAA ports, Japan is the market where Switch 2 is most popular on a population size basis, and from the Famitsu charts, the only Switch 2 games that sell there are cheaper Japanese third party games like Momotaro as well as Nintendo first party games, so the only thing that would have happened from having a cheaper, worse spec Switch 2 is that even more people in countries like Japan would buy the Switch 2 due to its cheaper price, while no one would care that Switch 2 missed out on getting downgraded PS5 AAA ports.
Last edited by Sephiran - on 19 December 2025