| Otter said: I don't see Switch 2 having a current issue with price (a price rise next year may change that)... You don't become the fastest selling system of all time because you're too expensive... |
Nintendo went with the wrong strategy, they made the system with AAA third party games in mind, they wanted a system that could run PS5 AAA games like Star Wars Outlaws. But that was not necessary, because AAA audience is all on PS and PC, they won't care about playing such games in a downgraded 30 fps fashion on Switch 2. Nintendo's own games don't even need the current specs of Switch 2, because they will not use stuff like DLSS and the other things the Switch 2 is capable of.
So Nintendo should have made the Switch 2 as a system that would offer a smaller, cheaper upgrade of what the Switch 1 could do, capable of playing Nintendo's own output as well as indie games with a bit better resolution and fps than Switch 1 did. Because the Nintendo ecosystem will never be about AAA third party games having a big audience there, Nintendo games and indies are the only relevant games from a sales perspective on Switch 1/ Switch 2 and those are the games the Switch 2 spec and price point should have been aimed towards.
To illustrate how unnecessary it was for Switch 2 to aim towards AAA ports, Japan is the market where Switch 2 is most popular on a population size basis, and from the Famitsu charts, the only Switch 2 games that sell there are cheaper Japanese third party games like Momotaro as well as Nintendo first party games, so the only thing that would have happened from having a cheaper, worse spec Switch 2 is that even more people in countries like Japan would buy the Switch 2 due to its cheaper price, while no one would care that Switch 2 missed out on getting downgraded PS5 AAA ports.







