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Forums - Microsoft - Is the Xbox Series actually a bad console?

ST.Tachyon said:
Zippy6 said:

It's not 2007 anymore. What online features do Xbox have that PS do not?

Its not what features Xbox have that PS dont.

Its how they are used.

Xbox Store UI is much better and smoother then PS, its much easier to find what you want. On PS i need to go through 5 different screens to renew Plus while on XBOX is just one click and confirm. Not to mention the fact that once you click download you cant refund the game even if you didnt even start it. 

PS still have a lot of work to catch up to XBOX

The quick resume of multiple games is very nice on Series X, well the idea is, I never had a scenario to actually use it :/

I always turn my consoles completely off, only use standby for downloading, and ps5 starts up faster from cold. Fast enough not to notice when playing VR, turn on console, put on headset, the console has booted before I can press the on button on the headset.

But quick resume on PS5 needs work. I don't use it anymore as it can go wrong with VR games, some games don't like it. Not needed anyway since VR games start fast and are usually ready to press continue game after confirming the play area (which is triggered by starting the first game)

I use the web store to buy games, quick, easy, and simply select download to ps5 (gives me a list which one since my kid's is tied to it as well). But yes no refun sucks. (Or rather have to talk to someone to get a refund if downloaded but not played yet)

The only difference in web stores is, click browse on the PS store to get a list of all games with filters, click Shop Now on the XBox store




Nintendo is the odd one out, can't figure out how to get a list of all available games. For XBox and PS:



Filters on the left or right is the difference.

And 952 games on XBox, PS store 10,000 (probably capped there before filters)

On the PS store you can jump to pages (417 pages), XBox store only has load more to get more results. So when browsing A-Z or sorting on price, PS store is far more useful with jump to pages rather than load more. But XBox store has some more technical filters (Not that that's very useful, Life is Strange True colors is listed under RT + HDR, neither it does any justice)

But all the accessibility features and gameplay features are good to have for filters. But sadly not very useful. Are there really only 6 games that offer difficulty levels, Pausable and Save anytime... (returns Atomfall, Evil Genius 2, Golfing in Aether, Learning factory, Retro Classics, Soma) Only 35 games that offer difficulty levels? 25 games that can be saved anytime? Only 8 games that offer basic input remapping (which is a system feature, works on all games...)

So while offering more options on the XBox store, I don't trust them one bit. 

That seems to be a MS theme, good intentions, not following through.


Anyway both ecosystems are close enough nowadays to not sway any new customer one way or the other. Games and where your friends are is what matters, not hardware / OS features. Otherwise Switch would not be in the lead ;)

Btw MS is so funny, had to recover my password for Nintendo e-shop and outlook puts noreplay@accounts.nintendo.com into the junk folder lol.



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As mentioned the hardware is high quality, the problem is that it's completely redundant. PS5 gets basically everything Xbox gets now plus more and same for PC. Game Pass was a notable thing it had over the PS5 for a while but with the recent big price increase of that combined with Xbox Series consoles getting more price hikes than the PS5 any value advantage it once had over it is gone so unless someone's friends are on Xbox or they're already invested in the ecosystem I don't know why someone would get an Xbox console going forward unless they like to own or collect new tech.

Last edited by Norion - 1 day ago

Zippy6 said:
ST.Tachyon said:

LOL no, not even close.
Xbox consoles were always better when it comes to design and features. Ofc its not even worth compering online features because XBOX is light years ahead of PS and 3 Light years from Nintendo.
Its their management and complete lack of long term vision of what XBOX should be. They change their opinions every Monday. This is why Both PS and Nintendo thrives while XBOX is practically dead console.

It's not 2007 anymore. What online features do Xbox have that PS do not?

Same question, but for Nintendo. It's a legit question, because I don't have consoles from Sony or MS. Is Nintendo is really so far behind the other two still? And is their internet still bad? I don't play a lot of online games, but I have been playing Z-A with zero problems so far. I know Smash 4 and Ultimate have problems, but those games are old now, I now their internet was bad back then.



If i was responsible for the XboX Department i would have multiplatform only Activision Blizzard games .
With Bethesda , Obsidian, Halo, Gears, Forza, Fable and all the rest smaller studios exclusive they would have better sales.
Also i don't understand why there is an 100$ diference between Xbox and Playstation.
Does Sony sell with a huge loss their consoles ?



SvennoJ said:
ST.Tachyon said:

Its not what features Xbox have that PS dont.

Its how they are used.

Xbox Store UI is much better and smoother then PS, its much easier to find what you want. On PS i need to go through 5 different screens to renew Plus while on XBOX is just one click and confirm. Not to mention the fact that once you click download you cant refund the game even if you didnt even start it. 

PS still have a lot of work to catch up to XBOX

The quick resume of multiple games is very nice on Series X, well the idea is, I never had a scenario to actually use it :/

I always turn my consoles completely off, only use standby for downloading, and ps5 starts up faster from cold. Fast enough not to notice when playing VR, turn on console, put on headset, the console has booted before I can press the on button on the headset.

But quick resume on PS5 needs work. I don't use it anymore as it can go wrong with VR games, some games don't like it. Not needed anyway since VR games start fast and are usually ready to press continue game after confirming the play area (which is triggered by starting the first game)

I use the web store to buy games, quick, easy, and simply select download to ps5 (gives me a list which one since my kid's is tied to it as well). But yes no refun sucks. (Or rather have to talk to someone to get a refund if downloaded but not played yet)

The only difference in web stores is, click browse on the PS store to get a list of all games with filters, click Shop Now on the XBox store




Nintendo is the odd one out, can't figure out how to get a list of all available games. For XBox and PS:



Filters on the left or right is the difference.

And 952 games on XBox, PS store 10,000 (probably capped there before filters)

On the PS store you can jump to pages (417 pages), XBox store only has load more to get more results. So when browsing A-Z or sorting on price, PS store is far more useful with jump to pages rather than load more. But XBox store has some more technical filters (Not that that's very useful, Life is Strange True colors is listed under RT + HDR, neither it does any justice)

But all the accessibility features and gameplay features are good to have for filters. But sadly not very useful. Are there really only 6 games that offer difficulty levels, Pausable and Save anytime... (returns Atomfall, Evil Genius 2, Golfing in Aether, Learning factory, Retro Classics, Soma) Only 35 games that offer difficulty levels? 25 games that can be saved anytime? Only 8 games that offer basic input remapping (which is a system feature, works on all games...)

So while offering more options on the XBox store, I don't trust them one bit. 

That seems to be a MS theme, good intentions, not following through.


Anyway both ecosystems are close enough nowadays to not sway any new customer one way or the other. Games and where your friends are is what matters, not hardware / OS features. Otherwise Switch would not be in the lead ;)

Btw MS is so funny, had to recover my password for Nintendo e-shop and outlook puts noreplay@accounts.nintendo.com into the junk folder lol.

Not sure what all filters you checked on, but I just used Xbox Series.  



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

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TheRealSamusAran said:
Zippy6 said:

It's not 2007 anymore. What online features do Xbox have that PS do not?

Same question, but for Nintendo. It's a legit question, because I don't have consoles from Sony or MS. Is Nintendo is really so far behind the other two still? And is their internet still bad? I don't play a lot of online games, but I have been playing Z-A with zero problems so far. I know Smash 4 and Ultimate have problems, but those games are old now, I now their internet was bad back then.

Only game I've played online on Switch 2 is MKW. It did disconnect a couple of times in races but that could have been a game bug near launch rather than a connectivity issue. Though Nintendo do use P2P for all of their games rather than using dedicated servers, which means there's more likely to be stability issues.

Nintendo is behind on social stuff too, afaik it's still not possible to just send a message to your friends on Switch 2. They finally got party chat with Switch 2's game chat but that's something Xbox has had since 2008.

Switch 2 is better, but it'll be hard to shake the reputation they built over the past 20 years, especially when the insanity of having to use your phone for voice chat on switch 1 is still a recent memory.



Davy said:

If i was responsible for the XboX Department i would have multiplatform only Activision Blizzard games .
With Bethesda , Obsidian, Halo, Gears, Forza, Fable and all the rest smaller studios exclusive they would have better sales.
Also i don't understand why there is an 100$ diference between Xbox and Playstation.
Does Sony sell with a huge loss their consoles ?

The design of the unit.

Sony went with a smaller chip, that clocked abit higher, saving some costs on the chip.
It comes down to design choices, between the manufactures.

Those theoretical ~18% more Tflops, the Series X has, adds costs.
Mass production, is also a thing..... the more units you make, the cheaper you can typically buy individual parts.
Having 1 main unit, instead of 2 (in the S+X), and selling like 3-4 times the amount of hardware your competition does, allows you to go lower price.
Xbox has more components, and split memory... ect.

I don't think sony sells at a loss either, but they probably don't have someone saying "we need 30% margins" either.

Its just different philosophies about how to do x,y,z.


*edit:
Forgot to add that Sony has made more revisions to their unit, cutting manufacturing costs. 

Last edited by JRPGfan - 1 day ago

JRPGfan said:
Davy said:

If i was responsible for the XboX Department i would have multiplatform only Activision Blizzard games .
With Bethesda , Obsidian, Halo, Gears, Forza, Fable and all the rest smaller studios exclusive they would have better sales.
Also i don't understand why there is an 100$ diference between Xbox and Playstation.
Does Sony sell with a huge loss their consoles ?

The design of the unit.

Sony went with a smaller chip, that clocked abit higher, saving some costs on the chip.
It comes down to design choices, between the manufactures.

Those theoretical ~18% more Tflops, the Series X has, adds costs.
Mass production, is also a thing..... the more units you make, the cheaper you can typically buy individual parts.
Having 1 main unit, instead of 2 (in the S+X), and selling like 3-4 times the amount of hardware your competition does, allows you to go lower price.
Xbox has more components, and split memory... ect.

I don't think sony sells at a loss either, but they probably don't have someone saying "we need 30% margins" either.

Its just different philosophies about how to do x,y,z.

I Think the S model release was a bad choice. We don't need last generation graphics to save 100$-150$. It is a joke if you think that many games now release at 80$ prices.



I think the Series S is among the main problems; it has often delivered a rather poor version of multiplatform/3rd party games, while the brand/platform as a whole has suffered under a lack of proper system-selling exclusives. It was a strange strategy from Microsoft to both count of Gamepass as a system-seller, and simultaneously tout Gamepass as a viable service for other platforms. I figure they never counted on selling that many Xbox Series consoles, but I doubt they planned for it sell this poorly.



My biggest complaint with the console is that i constantly get in a situation where i need to update my games. My ps5 does not do that, all my games are always up to date there. Apart from that i think its a great console