ST.Tachyon said:
Its not what features Xbox have that PS dont. Its how they are used. Xbox Store UI is much better and smoother then PS, its much easier to find what you want. On PS i need to go through 5 different screens to renew Plus while on XBOX is just one click and confirm. Not to mention the fact that once you click download you cant refund the game even if you didnt even start it. PS still have a lot of work to catch up to XBOX |
The quick resume of multiple games is very nice on Series X, well the idea is, I never had a scenario to actually use it :/
I always turn my consoles completely off, only use standby for downloading, and ps5 starts up faster from cold. Fast enough not to notice when playing VR, turn on console, put on headset, the console has booted before I can press the on button on the headset.
But quick resume on PS5 needs work. I don't use it anymore as it can go wrong with VR games, some games don't like it. Not needed anyway since VR games start fast and are usually ready to press continue game after confirming the play area (which is triggered by starting the first game)
I use the web store to buy games, quick, easy, and simply select download to ps5 (gives me a list which one since my kid's is tied to it as well). But yes no refun sucks. (Or rather have to talk to someone to get a refund if downloaded but not played yet)
The only difference in web stores is, click browse on the PS store to get a list of all games with filters, click Shop Now on the XBox store
Nintendo is the odd one out, can't figure out how to get a list of all available games. For XBox and PS:
Filters on the left or right is the difference.
And 952 games on XBox, PS store 10,000 (probably capped there before filters)
On the PS store you can jump to pages (417 pages), XBox store only has load more to get more results. So when browsing A-Z or sorting on price, PS store is far more useful with jump to pages rather than load more. But XBox store has some more technical filters (Not that that's very useful, Life is Strange True colors is listed under RT + HDR, neither it does any justice)
But all the accessibility features and gameplay features are good to have for filters. But sadly not very useful. Are there really only 6 games that offer difficulty levels, Pausable and Save anytime... (returns Atomfall, Evil Genius 2, Golfing in Aether, Learning factory, Retro Classics, Soma) Only 35 games that offer difficulty levels? 25 games that can be saved anytime? Only 8 games that offer basic input remapping (which is a system feature, works on all games...)
So while offering more options on the XBox store, I don't trust them one bit.
That seems to be a MS theme, good intentions, not following through.
Anyway both ecosystems are close enough nowadays to not sway any new customer one way or the other. Games and where your friends are is what matters, not hardware / OS features. Otherwise Switch would not be in the lead ;)
Btw MS is so funny, had to recover my password for Nintendo e-shop and outlook puts noreplay@accounts.nintendo.com into the junk folder lol.









