By using this site, you agree to our Privacy Policy and our Terms of Use. Close
JRPGfan said:
Davy said:

If i was responsible for the XboX Department i would have multiplatform only Activision Blizzard games .
With Bethesda , Obsidian, Halo, Gears, Forza, Fable and all the rest smaller studios exclusive they would have better sales.
Also i don't understand why there is an 100$ diference between Xbox and Playstation.
Does Sony sell with a huge loss their consoles ?

The design of the unit.

Sony went with a smaller chip, that clocked abit higher, saving some costs on the chip.
It comes down to design choices, between the manufactures.

Those theoretical ~18% more Tflops, the Series X has, adds costs.
Mass production, is also a thing..... the more units you make, the cheaper you can typically buy individual parts.
Having 1 main unit, instead of 2 (in the S+X), and selling like 3-4 times the amount of hardware your competition does, allows you to go lower price.
Xbox has more components, and split memory... ect.

I don't think sony sells at a loss either, but they probably don't have someone saying "we need 30% margins" either.

Its just different philosophies about how to do x,y,z.

I Think the S model release was a bad choice. We don't need last generation graphics to save 100$-150$. It is a joke if you think that many games now release at 80$ prices.