By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - [Opinion]I think people are overreacting over the whole Metroid Prime 4 NPC situation

PAOerfulone said:
Norion said:

Why does it need to be more beginner/newcomer friendly? There's nothing wrong with a series being a bit hardcore other than its sales potential being reduced and an established series getting dumbed down to try to appeal to the masses is a bad thing artistically. Like just imagine if one of your favourite video game series had an element you loved about it stripped away to appeal more to general audiences. That sort of thing happening will bother basically anyone.

I don't even fully agree with the premise that Prime 1 is bad for newcomers since it was the 6th best-selling game on the Gamecube and was a notable system seller for the platform and one of the most beloved games on it. And the idea that adding NPCs is necessary to increase mass appeal for the series doesn't hold much water considering that Prime 3 only sold half as much as Prime 1 and not much more than Prime 2 despite the install base difference of the Wii and Gamecube and the former having a higher percentage of casual gamers owning it. Metroid is just a bit of a niche series and that's completely fine.

If anything it wouldn't surprise me if these NPCs make Prime 4 sell worse than if they weren't there since it's a game series with a bit of a hardcore fanbase and this one is doing something that a significant percentage of them dislike or even hate and the previews would've been extremely positive without this aspect. A somewhat niche series angering its established fanbase to try to appeal to more people can easily backfire with some of the fanbase avoiding it and it not really doing better with general audiences. If the goal is to try to increase mass appeal then there's surely a better way to go about it.

1. Because you need more newcomers and players in order for the franchise to grow and continue steadily and not stagnate or fade into obscurity and eventual death. You think Zelda fans were pleased to see dungeons practically non-existent in BotW and TotK? Or the green tunic replaced by a more general blue shirt and no hat? Those are the kind of decisions/sacrifices that need to be made to appeal to a wider base and help your franchise reach the heights you know it's capable of reaching. 

2. Prime 1 will kick your ass if that's the first Metroid game and unless you're stubborn, bull-headed, and driven to overcome it like I was - Almost everyone else will drop it and not give it a second glance. That's precisely why Prime 2, which is even LESS beginner-friendly, sold much less than Prime 1 and one of the reasons why Prime 3 sold less than Prime 1 - People were turned off by Prime 1's difficulty/learning-curve. The other reason? The Metroid Prime Trilogy came out just two years after Prime 3 did and you could get ALL THREE Prime games for $60. So why waste your money on just the third game, when you can get all three in one package at the same price? That totally knee-capped Prime 3's legs.

3. If these NPCs are seriously a reason why hardcore fans don't purchase Prime 4 - A game they've been begging and clamoring for 18 years. If they're THAT angry about an NPC that you'll barely see after the tutorial, if at all - then they weren't that serious about buying it or weren't going to buy it to begin with. I'm sorry, but that just comes across as pathetic, petty, and petulant to me.

1. A series changing direction can work out and it has for Zelda but a key difference is BotW went in a direction that many fans liked since there were ones who preferred the more open Zelda's and loved exploring so it took that facet and built on it in a big way. Metroid fans in general and hell tons of video game fans in general don't want a quirky comic relief NPC following you around and suggesting what you should do so Prime 4's direction with that aspect doesn't seem like it'll please current Metroid fans or people not already into the series.

2. Some people might've gotten turned off but it being more beginner friendly than the previous two did little for it sales despite how much more successful the Wii was. The Prime Trilogy point is fair but it didn't sell that much and later in the Wii's life there was Other M which was even more beginner friendly and that one didn't do any better than Prime 3. Attempts to broaden appeal by adding NPCs, cutscenes and simplifying things hasn't worked and Dread barely outsold Prime 1 despite so many Nintendo series smashing sales records on the Switch so I really think it's just a case where a series is niche so to significantly increase mass appeal you'd have to make it lose its identity and basically turn it into a different series.

3. For some people the isolation and atmosphere is crucial to why they like the earlier Prime games and that's fine cause the reasons someone can get into a a piece of art can vary drastically. Others don't care much about those aspects and care way more about the exploration and combat which is also fine. Though in this case specifically it's more the quality of the NPCs since people largely didn't mind how Prime 3 handled it that much. If a TV series known for its seriousness and atmosphere suddenly added a quirky comic relief character that was spouting this sort of dialogue then that would understandably get a big backlash. I do think people should still wait and see how the rest of the implementation goes before giving up on it but as that trailer I posted earlier shows Miles will show up again after the beginning so it's currently up in the air how much of a presence he'll have long term.

Last edited by Norion - on 23 November 2025

Around the Network
firebush03 said:

DKBananza is *ruined* by its screen shake elements which cause a very small sect of players to experience motion sickness

This one is very weird to list next to the others as if it's some miniscule gripe... This legitimately means that some people can't play the game, how is it not ruined for them then? 



Majin-Tenshinhan said:
firebush03 said:

DKBananza is *ruined* by its screen shake elements which cause a very small sect of players to experience motion sickness

This one is very weird to list next to the others as if it's some miniscule gripe... This legitimately means that some people can't play the game, how is it not ruined for them then? 

It is ruined for those people. What I’m saying is some — regardless of whether they sufffer from the issue — have taken this problem for the small sect and have arrived at a generalized conclusion of “DKBananza is mid.” Also, a lot of the modern gaming community still doesn’t take platformers like DK, Astro, nor Mario Wonder seriously (as most demonstrably seen in GotY discussions these past three years); yet another way in which the internet creates problems with games. 



I don't even care. Gameplay is everything.



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

JackHandy said:

If you dislike people walking away because of NPCs, then you'd hate me. I'm a Metroid junkie. I've been playing the franchise, literally, since NES. I consider it my favorite Nintendo IP ever, period--and I walked away because of the motorcycle. lol

For me, some IPs can change. Metroid is not one of those IPs. Yes, Prime went 3D, but it was like OOT in that all you got was Super Metroid in the third dimension. Adding in NPCs and motorcycles and open world elements and all this stuff... it just feels like a new IP to me. I'm (sadly) not interested.

Curious question, are you not interested specifically because of the motocyle? The first 2 trailers didn't allude to either the chatty NPCs or the Motocycle, were you hyped then or equally unimpressed?



Around the Network
firebush03 said:

It’s the internet. I think the better question is: What isn’t blown way out of proportion? MKWorld is *ruined* by intermission courses, DKBananza is *ruined* by its screen shake elements which cause a very small sect of players to experience motion sickness, Kirby Air Riders is *ruined* because some people find the controls too simple, etc.

First time I've heard of that. I've heard the game was "ruined" because of a $20 DLC that came out 2 months after the game launched.



Pemalite said:

Not a fan. But I'll give it a chance still.

What I loved about Super Metroid was the story telling through action, rather than dialogue.

Discovering you were in-fact a woman upon death was a significant plot-twist at the time, saving animals, perfect endings, the sequence of events... It was all story telling through action and events without directly telling a story... That is what people are upset about, deviation to that norm.

What norm? A 1994 norm? Almost every single game after Super has gone a different direction in one way or another. It's difficult to establish a thing such as a convention in a series that has done nothing but change since its inception.

You would have a point if Prime 4 was the first game to come out since Super. But that's very much not the case.



CaptainExplosion said:
Vodacixi said:

I wouldn't be surprised, honestly. I hope it's not as simple as that though...

Like if Ridley is somehow alive again, and he kills them just to get to Samus.

I doubt they will bring Ridley back for this. And I hope that's the case, because in my opinion we had more than enough Ridley for some time.



Norion said:

I do think people shouldn't give up on the game yet and wait and see how the overall implementation of the NPC companion aspect is like but it's completely understandable for fans who prefer games like Prime 1 and consider isolation a really important part of the series and dislike how it's shifted away from that to be very concerned by the direction Prime 4 is going in.

Prime 3 did have NPCs but if I remember right after the first 1-2 hours you were alone most of the time until the climax and there weren't any that were particularly annoying so those people were able to put up with it but here NPC companions look like they're going to be a thing that continually happens throughout the game and the first one people have seen is terrible so even if he's the worst it could still seriously drag the game down if some of the others are bad too. Even Miles alone is gonna be immersion breaking for many Metroid fans and his character really does feel out of place, like if there's any video game series I don't wanna see a character like that appear in it Metroid is definitely up there.

If he's only in it for a small portion near the start that wouldn't be too bad though still not ideal since the opening hours of a game are the most important but it's actually up in the air how much of a presence he'll have overall cause this Japanese commercial shows him appearing alongside a few other NPCs at a later point so he is actually not confined to the beginning. Hopefully his role after the start is tiny.

I will say to you the same I said to Pemalite. You would have a point if Metroid Prime 1 was the last game of the series before Prime 4. But we had two sequels to the Prime saga and while both kept the isolation in good messure (and everything seems to point to Prime 4 doing the same), they also combined it with a progressively more direct narrative and more involved and numerous characters. A similar thing happened to the 2D games. This has been going on for quite a while. It's not a surprise. If a nerdy NPC is all it takes for some people to throw the game into the garbage can maybe they weren't that interested in the first place or they haven't been in touch with the series for more than 20 years.

As for breaking the immersion, I would say that the Aurora Units and Admiral Dane in Prime 3 already broke the "immersion" by telling you constantly what to do, what your situation is and even giving you hints and/or marking on your map where to go if you took to long to advance the story. Again, while the format is more "personal", this is not a new thing. It's an evolution of an already stablished tendency in the series. You can dislike it and that's totally fine. But people can't act surprised by this. And again, even if some people find Miles annoying, I don't think his presence (which again, will be limited) should be a factor that ruins Metroid Prime 4 as a game. Plenty of amazing games have silly acting characters, even serious games.

I don't think having a moment in which all the bounty hunters (Miles included) work together with Samus in a big battle is something to be worried about. If anything, it seems like it will be one big epic moment.



JackHandy said:
Vodacixi said:

Doesn't look like it. I provided a pretty lenghty overview of the franchise covering how Metroid has done nothing but change and challenge their conventions since the beginning. If after proving that you then go and say that Metroid is a franchise that "shouldn't change"... then you either didn't read the OP or you read it, but decided to ignore it. And honestly, I don't know which one is more disrespectful xD

Finding disrespect in someone's opinion about a video game is a problem unto itself. It leads me to believe your issue lies less with my opinion (and others like me) and more to do with things going on in your actual life.

But just for the sake of clarity, I don't agree that most of the changes you're referring to were very drastic. If they were, I wouldn't have played them because I hate change in franchises I enjoy, and I have enjoyed every Metroid I've played outside of Other M.

My suspicion is that you don't like people talking bad about MP4, and as a means of devaluing their concerns so you don't have to accept that something you like may be flawed, you've conjured up your own logic-stream and then posted it here, hoping that others will back it up and thus, validate it. I didn't do this, so your mind went all ad hominem as a way of devaluing me... because what is the worth of an opinion coming from a "disrespectful" jerk?

My advice is to just tune it out, buy MP4 and be happy. What others think doesn't matter.

No, I don't think your opinion is disrespectful. What I find disrespectful is getting into someone elses thread, not reading the OP, answering anyway and in the answer very clearly demonstrating that you completely ignored the OP by mentioning a point that the OP has already refuted and not adressing any of his arguments. By doing this, as I said before, you either didn't read the OP or you did and you ignored the arguments it brought up. And yes, I think both things are disrespectful.

Now that you have been called out you decide to "clarify". Whathever xD

You think that going from Super to Fusion is not a huge change in pretty much every way? Or from Prime to Prime 3 (which, btw, introduces many things that people think Prime 4 is pulling from its ass)? If you are not bothered by ANY of that, but you are because of a motorcycle and a nerdy NPC then honestly I don't know what to tell you. Feel however you like about Prime 4.

I don't care if people talks bad about MP4. But I must admit that this overall reaction to something that I consider to be very minor really confuses me.