Conina said:
pikashoe said:
There are games specifically designed to be played on a tv that are not playable in handheld. Which is game over for all of your arguments.
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Which Switch 1 games aren't playable on a Switch 1 lite (definitely a handheld) if you just connect a pair of JoyCons to it?
pikashoe said:
Generally large open world games are made for home consoles not handhelds. Both of these games show nintendos focus on the hybrid nature of the console being great for both long and short play sessions.
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The PlayStation Portable also had a few large open world games, f. e. Grand Theft Auto: Liberty City Stories + Vice City Stories and other large games like God of War: Chains of Olympus + Ghost of Sparta... didn't make the PSP a hybrid.
The PS Vita also had a few large open world games, f. e. Assassin's Creed Liberation + Uncharted: Golden Abyss... didn't make the PSP a hybrid.
All PC handhelds have no problem to play hundreds of large open world games... doesn't make Steam Deck & Co. hybrids.
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Someone else replied to the first part already. As for the 2nd part. You seem to be putting words in my mouth. I never said that open world games arent made for handhelds but that generally they are more often associated with home consoles. Not sure what God of war has to do with this, definitely is not an open world game.
The playstation portable consoles were generally going for home console gaming on the go type of idea, which would have some overlap with switch's union of home and handheld consoles.
The games on the console don't dictate whether or not the console is a hybrid, portable or home console. But they can show the way that console wants to be perceived. The switch has a mixture of games that focus on different aspects of the console, some games are better portable, some are better at home.
Also the pc handhelds are kind of there own thing. They are very niche and very powerful devices, that aren't held back by the usual constraints of handheld consoles.
Last edited by pikashoe - on 11 October 2025