Otter said:
Rockstar and Square Enix are who initially popped to mind.
"Hamaguchi continued by saying he didn’t really mean to ask players not to use any mods but just to be “mindful†of them, asking both creators and players not to alter the intended game experience."
Money is king so all of this falls to the way side but I do wonder whether that informed some historic stubbornness with developers, especially Japanese ones.
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Rockstar is taking advantage of the fact that people will double dip the definitive version and then re-release that definitive version again on next gen systems (see GTAV on PS3/Xbox 360 and then the "best" version came out on PC which got ported over to PS5/Xbox Series).
Square Enix has backed off on that and is likely going to be releasing their games day 1 on PC now (or close to it)- the window of releases is getting smaller and smaller and what they are doing now is fixing the issues the previous president caused where he made exclusivity deals. The current president is more open on releasing on more than 1 platform especially PC.
Edit: https://www.vgchartz.com/article/463501/square-enix-we-cant-be-exclusive-to-a-single-platform/
https://www.videogameschronicle.com/news/square-enix-will-make-aaa-games-multiplatform-as-part-of-its-aggressive-new-business-plan/
Doesnt matter what devs say, they can say dont use mods all they want but if the publisher owns the IP which in this case Square Enix does own FF, then it doesnt matter.
The only developer that truly shown stubbornness and not releasing their games is Vanillaware. They own Odin Sphere, Dragon's Crown, 13 sentinels, Unicorn Overlord, Muramasa, etc - SEGA and even Atlus asked them to produce games for PC but they refused (ironically because their first game was on PC and it came out during the time when PC gaming was dead) but neither SEGA or Atlus owns their IPs so they cant force them.
Last edited by BasilZero - on 08 September 2025