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Forums - Sales - Over 75% of Cyberpunk 2077's sales on Switch 2 were physical

Cyberpunk 2077 is noteworthy as being one of the few third party Switch 2 games thus far to be entirely on the card, rather than using the controversial Game Key Cards.

This seems to have gone over well with the Switch 2 audience, as according to developer CD Projekt Red, more than 75% of the game's sales on Switch 2 were of the physical version:

https://nintendoeverything.com/cyberpunk-2077-switch-2-sales/

Last edited by curl-6 - on 28 August 2025

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Very interesting. Of course, I do wonder what overhead comes with a physical unit vs digital?



KLAMarine said:

Very interesting. Of course, I do wonder what overhead comes with a physical unit vs digital?

It's a substantial amount, like $16 per 64GB cartridge alone according to developer Arc System Works, versus obviously no physical cost for digital. 

As always that's been the problem with carts since even the 80s when Nintendo got frustrated with carts and tried to shift the Famicom entirely to disk games (the Disk Drive was meant to be the future of ALL Famicom games, not just an add-on). 

When carts are  too expensive it's a problem, someone has to pay the premium overhead, either the publisher or the consumer or both. I get that some people are really want everything on a cart, but in that case they should also just pay the extra cost of the cartridge. 

So a $69.99 game on the digital shop, should be $85.99, and a $79.99 game should be $95.99 for a physical cart version to cover the cartridge cost, and that's assuming 64GB, 128GB if it even happens is probably $20+. 

Last edited by Soundwave - on 28 August 2025

I'm kind of surprised that Nintendo didn't launch a slightly cheaper Switch 2 digital edition. It's one surefire way to accelerate digital adoption.



As it should be with physical games in general. But Nintendo needs to make more sizes. Even if the smallest was 8-16GB vs Switch 1GB, still be a big improvement and far less key cards.  Don't @ me

Last edited by Leynos - on 29 August 2025

Bite my shiny metal cockpit!

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Physical is preferred by many but is dying. I don't see key cards going anywhere.



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

Because so few games are made physically for the Switch 2.
People rewarded them for making the "right" choice.

There are enough collectors of physical out there, that it can have a impact.



I don't think we can jump to a conclusion about this being a reward until we see what the ratio is for other Switch 2 third party games.



Would be nice to see how many units it actually sold though.



Kyuu said:

I'm kind of surprised that Nintendo didn't launch a slightly cheaper Switch 2 digital edition. It's one surefire way to accelerate digital adoption.

I mean given the enormous hate Nintendo has gotten from the internet just by allowing third party developers to release their games on a game key card (Something Nintendo doesn't do for their own games) it isn't viable for Nintendo at the current point to push digital that heavily, because of how many of the ultra Nintendo fans hate digital and only buy games physically.