Pemalite said:
curl-6 said:
Both very impressive, though in DK it seems that almost the entire level can be deformed or destroyed rather just certain objects within it, all while running at 60fps. RAM capacity might also be a limiting factor, as Switch 2 has three times as much as Switch 1. |
Nothing Red Faction or Battlefield hasn't done on the Xbox 360.
Physics and destruction isn't that hard anymore... Computationally that is. - It's just very development time heavy. |
Those games ran really badly on 360 though, while DK is targeting 60fps, as one would expect of a Nintendo platformer.
I dunno, I can't see DK in its current form being viable on Switch 1 with its much more limited resources, even if they could make it run, it would probably become a slideshow once you start tearing up the levels.