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curl-6 said:
Pemalite said:

Keep in mind we had Crysis on PC running on a CPU weaker than the Switch 1, with full destructible physics.

And we can't forget Breath of the Wild's physics on the WiiU.

Both very impressive, though in DK it seems that almost the entire level can be deformed or destroyed rather just certain objects within it, all while running at 60fps. RAM capacity might also be a limiting factor, as Switch 2 has three times as much as Switch 1.

Nothing Red Faction or Battlefield hasn't done on the Xbox 360.

Physics and destruction isn't that hard anymore... Computationally that is. - It's just very development time heavy.




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