By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Switch 1 to Switch 2 transition

Wyrdness said:

2017 Switch numbers were 14m today they're 152m, 20% back then equates to 2.8m we need more recent numbers than those and to further push the point home have those people stayed exclusively playing home console mode since maybe they were waiting on certain titles. However lets try and speculate on those numbers 30% back then were using it exclusively as portable yet Lite sales today are only around 13% of sales I'd guess that a static version would be less than 10% of sales.

This harks back to my point as even the Lite itself is questionable as I'm convinced if it didn't exist sales would still find their way to what they are now just a bit slower which is why I see a static version as even more pointless the is already a solution in place filling the role. PS5 pro is a revision to extend console life it plays a much different role for Sony and tbh one that is more justified imo.

During the COVID Panedmic when everyone was home bound, the vast majority of consoles likely didn't leave the dock as people stayed home.

But you are correct, we do need updated statistics, but another aspect we need to keep in mind is that people tend to be creatures of habit, they tend to like what they like.

Wyrdness said:

- Because Nintendo going after Sony's market has gone so well before hasn't it I mean the GC and WiiU really took off... Please it's a bad argument the two platforms sell on very different merits with very different market approaches, Sony is more focused on red ocean and solid third party support while Nintendo's modern era is the four market approach (blue ocean, red ocean, portable and home) where they cater even to each relying mainly on their first party library. One grabs the entire market they're in while the other carves out a sizable section of each market that's how they compete with each other.

You are missing the point.

I am not stating they will take marketshare away from Sony.
I am not stating they will be successful against Sony.

I am stating it's a market Nintendo can access.

The fact I have had to repeat this multiple times is beyond belief and comical at this point.


Wyrdness said:

The irony is that it's the worst argument you could make because many of the PS4 consumers aren't into first party enough to buy a Nintendo platform so they wouldn't buy a static version anyway and the games they like they'd want the version of games with the higher settings many would opt for the hybrid version to play the games they like on the go.

You are literally not even understanding the argument being put forth, so how you can falsely assert it's "the worst argument" is ludicrous.


Wyrdness said:

- Perhaps you're deliberately ignoring parts of the argument for the sake of your own, the Lite loses the Switching but still retains the rest of the concept a static version loses the Switching and a significant part of the platforms concept. I think the Lite is pointless as well but it at least retains most of the concept that the Switch centres it's identity on and as I pointed out to someone else if Lite sales are only around 13% then I'm not convinced these SKUs being absent would have made much difference to the total sales in the long run.

Again, whatever argument you use to justify the existence of a Switch Lite, can be used to justify the existence of a Switch TV.

Those are the facts.

Wyrdness said:

- The 20% figure is addressed with someone else that number is from 2017/2018 as well.

- Lite strips away the connecting to a TV it can however still do everything else so saying it strips away everything is false I addressed this above, Switch 2's price maybe higher on paper but inflation wise it matches the SNES which would be £390 today the exact same price as the Switch 2.

It can't do everything else.

You lose Joycons, so you cannot do multiplayer gaming while mobile.

You lose HD Rumble.

You lose motion control support.

It has a lower battery life.

And of course, it cannot output to a Television.

Again, whatever excuse you make for the Switch Lite existing, can apply to the Switch TV.


As for pricing, the final price of the Switch 2 isn't done yet... Or have you forgotten the constant price rises in the last few years? Tariffs are a wild card for the US region as well.

Peoples disposable incomes have also reduced, so whilst the price of an "inflation adjusted" Switch 2 is trending at the same level as previous consoles, the real-world household disposable incomes have actually reduced as wages haven't kept up with inflation on top of the cost of living increasing.

Thus the wage to console cost ratio is significantly in a worse position than during the SNES era for the Switch 2.

You are being very anti-consumer. - Have you forgotten that you ARE a consumer?

Shadow1980 said:

I'd totally be okay if Nintendo made a handheld-only Switch 2 Lite and a home console-only Switch 2. All the internals are the same, but the form factor is purely one type of console or the other. One is just like the Lite was: a compact Switch with no dock and no detachable Joycons. The other is just a small box with a cartridge slot, an HDMI port for connecting to the TV, and a USB port for charging an included Pro Controller. That's in addition to keeping the hybrid model for people who like that "best of both worlds" approach.

Nintendo's own internal data a few months into the Switch's life did show that 20% of Switch owners played primarily or exclusively docked, 30% played primarily or exclusively in handheld mode, and the remaining 50% of Switch owners played both. So, there would definitely be a large potential market for a home-console-only model for the Switch 2 just as the Lite had a market.

To me it makes sense to have one set of internal hardware, multiple devices that run all the same software.

There are regions where gaming is primarily dominated by mobile. (I.E. Japan) Where other regions would be more receptive to a fixed-home console that hits a budget price. (I.E. Emerging Markets/Asia/Latin America)
And obviously keep a device that can do it all.

Shadow1980 said:

I'd totally be okay if Nintendo made a handheld-only Switch 2 Lite and a home console-only Switch 2. All the internals are the same, but the form factor is purely one type of console or the other. One is just like the Lite was: a compact Switch with no dock and no detachable Joycons. The other is just a small box with a cartridge slot, an HDMI port for connecting to the TV, and a USB port for charging an included Pro Controller. That's in addition to keeping the hybrid model for people who like that "best of both worlds" approach.

Nintendo's own internal data a few months into the Switch's life did show that 20% of Switch owners played primarily or exclusively docked, 30% played primarily or exclusively in handheld mode, and the remaining 50% of Switch owners played both. So, there would definitely be a large potential market for a home-console-only model for the Switch 2 just as the Lite had a market.


The CORE CONCEPT of the 3DS was the 3D display.

Literally half the variants ditched that concept.

Ninitendo was flexible enough to adjust to market conditions and consumer expectations and desires that generation, if they did what you wanted them to do, which is be Anti-Consumer, the budget 2DS would never have been released.



--::{PC Gaming Master Race}::--

Around the Network

Seems like third party titles are offering upgrade paths for Switch 1 games for their equivalent Switch 2 ports.
https://tech.yahoo.com/gaming/articles/hogwarts-legacy-civilization-7-more-190135112.html

Hogwarts Legacy, Civ 7, Rune Factory. Hogwards Legacy was interesting, as I did not see that happening going by its reveal.

Note that Nintendo charges for some upgrades and additional content.
https://www.nintendolife.com/news/2025/04/nintendo-confirms-upgrade-pack-price-for-more-switch-2-edition-titles

But they also offer free upgrades to select titles:
https://www.nintendo.com/en-gb/Hardware/Nintendo-Switch-2/Nintendo-Switch-2-Free-game-updates-2786093.html



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

As we got one week to go, just going to round up the last update we got and start getting ready for the launch.

More Switch titles have become fully backwards compatible with the new JIT compilation in Switch 2:
https://www.nintendo.com/us/gaming-systems/switch-2/transfer-guide/compatible-games/

This is the status from a month ago, expect it to further improve during this last month. It also details games that are getting updates for them to function properly: https://media.nintendo.com/switch-2/pdf-issues_to_be_addressed_EN_05272025.pdf

As a bonus I got these two videos that I was meaning to post, but will do so here.


https://www.youtube.com/watch?v=llnZoHWPicU

That video's intro clips were pretty good, reminding me of the old Blue ocean strategy days. This came out a bit after the Switch 2 reveal. To be fair, I felt similarly; while I wanted the Switch to evolve, I also wished for some revolution. Luckily, the mouse controls are the silver lining for those wanting new features, a typical Nintendo way of using cheap tech effectively.

As a counter point we got this, so don't expect a revolution from them every second gen.


https://www.youtube.com/watch?v=HKBodIBOQcE



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

RolStoppable said:

Nintendo is handling this transition very well.

1. They didn't kill off Switch 1 early and allowed it to run its course. Switch 2 is launching in the appropriate fiscal year while Switch 1 will still see new first party releases in 2026.

2. Switch 2 is getting first party exclusives right away. There's no cross-gen strategy like we've seen it from Sony and Microsoft where they announced next gen games and then quietly admitted that the same games are coming to their old consoles too. All we see from Nintendo is that games that have been first announced for Switch 1 will be playable on Switch 2 due to backwards compatibility; in some cases with upgrades, but upgrades are also provided for much older Switch 1 games.

3. Nintendo accounts carry over. The last couple of times a transition was nowhere near as smooth as it will be this time around.

I widely agree but PS5 also had 1st party exclusives on day one and launch window. Demon Souls Remake, Ratchet & Clank & Returnal. 

My one complaint about Switch 2 is the lack of a 1st party graphical showcase in launch window. I would of loved to have seen Metroid prime 4 build from the ground up for S2. I also suspect the majority of its sales will come from eager/core Switch 2 early adapters, and it being a ground up showcase would of shone even more hype onto it.



Sorry Curl, I know it’s off topic but I’m surprised we never got a Switch TV. I remember back in 2014/2015 when Iwata was talking about their future platforms being “like brothers in a family of devices similar to iOS”.

Back then I thought they were going to go with a separate handheld and home console that played all the same game at different performance levels.

Basically a $199-249 handheld that was somewhere between Vita & PS3 in power and a $199-249 home console somewhere between PS3 & PS4 in power.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Around the Network

This is pretty crazy. Apparently Switch 2 edition cartridges will work on Switch 1 consoles and will simply boot up the last-gen version of the game instead of the Switch 2 version. I'm starting to see people talking about this. How extensive this will be is unknown, but it would prevent buying the wrong version from turning into a disaster for Switch 1 owners.
https://www.videogameschronicle.com/news/nintendo-switch-2-edition-games-are-cross-compatible-with-switch-1-publisher-claims/



h2ohno said:

This is pretty crazy. Apparently Switch 2 edition cartridges will work on Switch 1 consoles and will simply boot up the last-gen version of the game instead of the Switch 2 version. I'm starting to see people talking about this. How extensive this will be is unknown, but it would prevent buying the wrong version from turning into a disaster for Switch 1 owners.
https://www.videogameschronicle.com/news/nintendo-switch-2-edition-games-are-cross-compatible-with-switch-1-publisher-claims/

I hope there is a disclaimer right after the game starts on Switch 1 or else some people will think that Switch 2 games will magically work on Switch 1



 

 

We reap what we sow