Norion said:
My real concern is gen alpha since instead of playing artful experiences as children a lot will probably mostly play crap designed to suck money out of people growing up so for many that could end up being what video games are to them. More governments requiring that games with gambling mechanics must be rated 18 would be a nice way to help tackle this but that sort of thing is moving slowly. Also I've never spent a single penny on a free to play game and I fully intend to keep it that way forever. If a game gives you an advantage if you spend money then it's shite regardless of how good the rest of it is especially if it eventually becomes a tedious grind if you don't do that. Also the trouble covering living expenses part reminds me of how a lot of complaints about getting by despite living standards being much higher compared to 50 years ago would suddenly go away if some people stopped spending so much money on things like monthly subscriptions. In particular many people need to learn to cook and stop ordering food to be delivered several times a week. |
Yep this exactly. My youngest is always on Roblox, it's his way to play / stay in touch with his nephew and now also other local friends. However Roblox is basically 99% gambling simulators, making numbers grow, opening loot boxes.
He's not allowed to spend any Robux on MTX so he's found all kinds of ways to play the system, mostly with ever more complex macros doing the 'playing' for him while he does something more productive / interesting. I don't if that kind of ingenuity is good or not (not good for the environment anyway). But his friends do it too and so they can keep up with the MTX players... You either pay with money or time.
He has plenty real games to play on Steam plus he can play anything out of my physical game library of over thousand games. But he's gen alpha, grown up with you tube and streamers all encouraging those games. I can tell him how good a game is but he'll take YouTube's word over mine every time, depressing lol. He used to play on his Switch Lite, but since he got a PC he hasn't touched the Switch anymore.
It's mostly the communication part of playing on PC vs Switch. He's always on Discord with his friends. And of course the TV is on as well, Gen Alpha can't do one thing at a time, secondary (sometimes tertiary) screen required while also talking to friends. And that rules out games that actually require your full attention...
It's not just Roblox of course, Path of Exile (2) is the same thing once you reach the end game. End game just being a word for stick around and gamble after finishing the actual game. At least Roblox crap is not as addictive as Everquest, WoW, Diablo etc can be. Those are real dangerous time sinks. At least with Roblox it's always a new game, new macros to make, flavor of the day/week. But it's definitely grooming kids to think of gaming as opening loot boxes :/