It's pretty clear that Nintendo is trying to be the Disney of video games. They price their games high and don't let them drop because it creates perceived value, and prevents people from "waiting until next year" to buy them.
It works.
I usually don't buy games Day 1, because I don't have time to play them for long periods (busy with work and education), and it makes sense to just buy them when I am going to play them (and the price drops) rather than buy at full price and then sit on it until I play it six months down the line.
But for Nintendo games I don't really worry about that. For Switch I knew that for the big 1st party games there was a good chance the price would only drop by about 10-20% at most. This has been true since the Wii days more or less, but increasingly true for the Switch releases.
I think what people are worried about are the other AAA publishers following this and also increasing their big game prices. They probably will, and more people will just turn to the subscription services to play them. I've already stopped buying games for my PS5/XBS:X because I know they'll likely pop up on subscription services like Game Pass or PS+ where I can play them on multiple platforms or I can buy them a lot cheaper on PC where there is an actual semi-competitive game market. I am not a collector and don't really feel like reselling games, so I don't care about owning a physical copy.
There really is no easy solution. Software Engineers, product managers, 3D Artists, etc cost a lot of money, game companies need a lot of them to make games people want, and we live in a capitalist system where shareholders want their returns on investment. Add those all together, and prices are going to increase. They're not going to stay the same forever.
Really what I think should've been done is have games increase gradually over time. People were used to AAA titles stabilizing at $50-$60 between 2005 - 2020, and weren't happy with the increase to $70 in 2020, and now not happy with an increase to $80 in 2025 because of that fifteen years of stable, declining real game prices.
Edit: There is also the perspective that Nintendo has probably now set the maximum game price for the industry at $80. There was a good possibility that another publisher would've set it to $90 or $100 with a big release. So it might be a better history compared to the alternative.
Last edited by sc94597 - on 04 April 2025