The first Berserker Khazan demo got everything right, it was everything I needed in a combat system with parry mechanics and back and forth one on one exchanges I have come to love because of games like Sekiro, Stellar Blade and oddly Black Myth Wu Kong as a bit of an unsturdy example. Khazan was perfect apart from one thing, it has a stanima bar the depletes far too quickly and is tied to too much stuff for it to be that small, to get it larger you'd uave to play many hours into the game and avert points from a pure build no matter the weapon, from what I've seen of endgame and NG+ duel weilding which scales off of a stanima recovery stat the issue is better but isn't fixed nearly enough. You can stagger a boss or get a window to go all out and be left waiting for the bar to fill essentially ruining any potential flow state combat and extinguishing the most essential aspect of fast paced action combat and punishes you if that stanima bar isn't constantly on your mind cause if you parry too long of a combo you get staggered and the above for no reason but it wants to be categorised as a Souls game even though it clearly wants to be fast action like Stellar Blade.
I have one 2d game installed, Nine Sols that could substitute but it's mind boggling difficulty is a barrier for me atm and Prince of Persia The Lost crown is now free but I'm not feeling it, too flow and I need something 3D.
So, anyone got anything relatively new? Lets say around the 9th gen or cross gen. Any double A games slip past the last three or four years with exceedingly good combat and that is all I need, the rest of The game could be average and as long as it's not glaringly bad I'm good.
I'll list games that are excluded if they don't fit or I've already tried. The obvious.
Sekiro
Stellar Blade
Black Myth Wu Kong
Nioh series
Wu Long Fallen Dynasty
DMC5
Ghost of Tsushima
Monster Hunter games
Last edited by LegitHyperbole - 6 days ago