G2ThaUNiT said:
curl-6 said:
While I can see the price argument making sense in Japan, globally I think it's more that the game itself just wasn't up to expectations, especially on PC where it runs so poorly that a lot of people were locked out of playing it due to not having the gear to brute force it. In retrospect, they probably would have been better off making a smaller scale game more like Rise/World that could run more comfortably on lower spec PCs while also looking better on PS5/Xbox and being able to be brought across to Switch 2. |
Which is a damn shame because PC was where the majority of sales of Wilds were, and if they had put out a technically competent game, who knows how high the game could've gone. Not even just on PC, but across the board. |
Yeah shooting for a huge ambitious game that ultimately ended up crumbling under the weight of its own scope was a particularly silly move when it results in a huge portion of your base not being able to play the game in a decent state.
The game recommends an RTX 4060 just to hit 1080p/60fps with frame gen at medium settings, yet visually it looks worse than World, a 2018 PS4 game. Just a mess all around.
Soundwave said:
Ashadelo said:
How could they not see NS2 being a success? One would think with a company Capcoms size they would have someone (or a small team) dedicated to studying the market/advertising. Everyone knew the NS2 was going to sell, you dont clear 150 million systems, have a super hyped upcoming launch and not be expected to clear some massive numbers. |
A lot of old fart Japanese executives are still living in 2011 thinking that Nintendo will screw up every successor console. Capcom's stock price suffered a terrible 10% drop in one day after news of Wild's awful post launch sales came to light. They are probably scrambling now to get a version that will work on Switch 2 and improved performance on PC in particular. I think they thought Switch 2 would be to Switch 1 what 3DS was to DS ... not a flop per se, but not a massive success it has been. Now they're surprised it's selling so well while crying about the PS5 being too expensive and limiting MH Wild sales, lol. |
Capcom have been really weird for a while now when it comes to Nintendo; despite the Switch 1 being one of the highest selling consoles of all time, they gave it minimal support outside of MH Rise, then left Switch 2 entirely out of their plans for Wilds despite Rise selling likely over 10 million on Switch.