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Forums - Gaming Discussion - Favorite Console War?

 

Favorite Console War?

SNES vs. Sega Mega Drive 27 50.00%
 
Xbox 360 vs. PS3 21 38.89%
 
Other 6 11.11%
 
Total:54
SanAndreasX said:
JackHandy said:

My point is that when Sega was going directly at Nintendo, they pulled ahead and took a sizeable lead in the US. It was only after Sega of Japan decided to transition to the Saturn and devote all their resources toward it that the SNES pulled ahead. Remember, the Saturn launched in 1994. Sega had left the 16-bit war. So while yes, Nintendo ultimately pulled ahead, it was essentially in garbage-time, so I don't recognize it as much of an accomplishment.

Sega didn't really have enough gas. Sega was a sprinter, Nintendo was a distance runner. Plus, 1994-1995 on SNES were absolutely loaded with world-class titles, and even 1996 had a couple of great titles, particularly SMRPG. Donkey Kong Country alone sold 8 million copies. Sonic 2, the best-selling Genesis game of all time, sold 6 million. Nintendo was also absolutely crushing it in Japan, which contributed to the system's longevity in the US. Nintendo's biggest competition in Japan was the PC-Engine, not the Mega Drive.

Nintendo absolutely earned its victory in both North America and Japan. Even when the Genesis still had momentum, the SNES was still producting bangers like SMW, A Link to the Past, and Secret of Mana.

And SEGA tried chasing Nintendo with Crusader of Centy as their answer to Zelda LTTP. Vectorman to DKC. Virtua Racing to challenge StarFox FX chip. VR was good and Centy is great but Vectorman sucked lol.  Genesis vs SNES always reminds me of WCW Nitro vs WWF RAW. WCW sprinted ahead but did themselves in soon after. They imploded on their own success. The other ran a marathon. It was short and one ended in a car crash but it was a fun wild ride.



Bite my shiny metal cockpit!

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curl-6 said:

I'm with SanAndreasX, if Sega gets the benefit of a head start, then its only fair that Nintendo gets to make up the time later.
Nintendo very much earned their ultimate victory over the Megadrive, through pushing amazing games like Donkey Kong Country, A Link to the Past, Mario World, Super Metroid, Yoshi's Island, Starfox, F-Zero, etc.
It's not their fault Sega bet the house on shit like 32X and Sega CD and lost.

But they quit the 16-bit war while they were ahead, curl. lol. So how does it make sense to credit Nintendo? I mean, Sega was kicking Nintendo's ass in the US up until SOJ foolishly decided to divert resources toward the upcoming Saturn. SOA knew this, and they tried to convince SOJ, but SOJ told them to get stuffed and it was only then that the SNES overtook them.

Also, I'm not really talking about total unit sales. I'm talking head-to-head, launch-aligned sales. The Genesis ended up beating the SNES annually... until 1994... which just so happens to be the year Saturn launched and the parent company was like, "See ya". 



The 16-bit era, no doubt. The 90s were a time when the console makers themselves were sniping at each other in their ads. Sega was especially aggressive about this, but Nintendo and even Sony got in on it. After the 90s, the console makers kinda dropped all of that and PR-wise have basically been at the "friendly business rivalry" stage of their relationship for a long time. The 16-bit era was also the closest horse race between two consoles ever, at least in the U.S.

"Console wars" stuff these days is just angry gamers with axes to grind arguing over whose plastic electronic toy made by a soulless multinational corporation is the best, and acting like anything less than glowing praise towards their platform of choice is a personal affront towards them. You know. Normal adult behavior. Totally not childish at all.

Last edited by Shadow1980 - on 13 December 2024

Visit http://shadowofthevoid.wordpress.com

Art by Hunter B

In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

4th console generation.
* Super Nintendo.
* Sega Mega Drive.
* TurboGrafx-16.
* Phillips CD-i.
* Neo-Geo.
* Gameboy.
* Atari Lynx.
* Game Gear.
* Turboexpress.

Lots of innovation happening here... CD Rom was starting to get pushed, add-ons that boosted performance. I.E. SuperFX, Sega 32X showed us whats possible.



--::{PC Gaming Master Race}::--

JackHandy said:
curl-6 said:

I'm with SanAndreasX, if Sega gets the benefit of a head start, then its only fair that Nintendo gets to make up the time later.
Nintendo very much earned their ultimate victory over the Megadrive, through pushing amazing games like Donkey Kong Country, A Link to the Past, Mario World, Super Metroid, Yoshi's Island, Starfox, F-Zero, etc.
It's not their fault Sega bet the house on shit like 32X and Sega CD and lost.

But they quit the 16-bit war while they were ahead, curl. lol. So how does it make sense to credit Nintendo? I mean, Sega was kicking Nintendo's ass in the US up until SOJ foolishly decided to divert resources toward the upcoming Saturn. SOA knew this, and they tried to convince SOJ, but SOJ told them to get stuffed and it was only then that the SNES overtook them.

Also, I'm not really talking about total unit sales. I'm talking head-to-head, launch-aligned sales. The Genesis ended up beating the SNES annually... until 1994... which just so happens to be the year Saturn launched and the parent company was like, "See ya". 

Quitting while you're ahead isn't winning; that gives Sega a massive unfair advantage since they got a two year head start. SNES getting an extra two years in 1994-1996 gives them an even 6 years each. Sega doesn't get to unilaterally decide when the generation starts and ends, they took their foot off the gas too soon and got beaten.



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curl-6 said:
JackHandy said:

But they quit the 16-bit war while they were ahead, curl. lol. So how does it make sense to credit Nintendo? I mean, Sega was kicking Nintendo's ass in the US up until SOJ foolishly decided to divert resources toward the upcoming Saturn. SOA knew this, and they tried to convince SOJ, but SOJ told them to get stuffed and it was only then that the SNES overtook them.

Also, I'm not really talking about total unit sales. I'm talking head-to-head, launch-aligned sales. The Genesis ended up beating the SNES annually... until 1994... which just so happens to be the year Saturn launched and the parent company was like, "See ya". 

Quitting while you're ahead isn't winning; that gives Sega a massive unfair advantage since they got a two year head start. SNES getting an extra two years in 1994-1996 gives them an even 6 years each. Sega doesn't get to unilaterally decide when the generation starts and ends, they took their foot off the gas too soon and got beaten.

You're saying that but you'll probably be the first person to declare the new generation has started as soon as the Switch 2 is released. 

Last edited by Hardstuck-Platinum - on 13 December 2024

Wii vs PS3 vs 360 with Wii taking the top spot. And I don't want to hear about them not being in the same market. It's a videogame console. Different strategy, sure, but still vying for the same pool of videogame cash.



super_etecoon said:

Wii vs PS3 vs 360 with Wii taking the top spot. And I don't want to hear about them not being in the same market. It's a videogame console. Different strategy, sure, but still vying for the same pool of videogame cash.

Yeah. I didn't include it in the poll with those two because of debate but I see it that way. I just think PS3 vs Xbox 360 narrows it down more and was really close.

I think there's a good chance if PS3 launched the same time it did IRL with less tech jammed inside of it (and no cell processor) for an SKU of $400-$450 it could've decisively beat Xbox 360 and 360 could've never made it past 60 million even with the success of Halo and Xbox Live. If the consoles were similar prices, the third-party games performed as smoothly as 360 and RROD would still be a negative factor I don't see Xbox adapting fast enough. Sony's arrogance cost them dearly. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 40 million (was 60 million, then 67 million, then 57 million. then 48 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

I wasn't aware of this one until a while ago, but the Sega Mega Drive vs SNES time was cool. "SEGA does what Nintendon't!"



Pinkie_pie said:

What about 6th gen Gamecube vs Xbox vs Ps2? They were really close in sales just like PS3 vs 360 vs Wii

Cortected that for you.😊