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JackHandy said:
curl-6 said:

I'm with SanAndreasX, if Sega gets the benefit of a head start, then its only fair that Nintendo gets to make up the time later.
Nintendo very much earned their ultimate victory over the Megadrive, through pushing amazing games like Donkey Kong Country, A Link to the Past, Mario World, Super Metroid, Yoshi's Island, Starfox, F-Zero, etc.
It's not their fault Sega bet the house on shit like 32X and Sega CD and lost.

But they quit the 16-bit war while they were ahead, curl. lol. So how does it make sense to credit Nintendo? I mean, Sega was kicking Nintendo's ass in the US up until SOJ foolishly decided to divert resources toward the upcoming Saturn. SOA knew this, and they tried to convince SOJ, but SOJ told them to get stuffed and it was only then that the SNES overtook them.

Also, I'm not really talking about total unit sales. I'm talking head-to-head, launch-aligned sales. The Genesis ended up beating the SNES annually... until 1994... which just so happens to be the year Saturn launched and the parent company was like, "See ya". 

Quitting while you're ahead isn't winning; that gives Sega a massive unfair advantage since they got a two year head start. SNES getting an extra two years in 1994-1996 gives them an even 6 years each. Sega doesn't get to unilaterally decide when the generation starts and ends, they took their foot off the gas too soon and got beaten.