Leynos said:
JRPGfan said:
I dont mind AI character designs, following promts by humans, and them then picking what suits them most. Or A.I giving ideas or concepts about how the enviroment in the game should look (generated on the spot) and then the artists pick which suits best ect. All ofc given a once over and touch up, by human artists.
A.I should be a tool to make things easier in game development. Mostly from the art design department. |
It's not art if it's AI and AI generates it by stealing. So no. Humans have been doing amazing art for thousands of years without the need of any AI assitence. A tool in art is a paint brush or tools in Photoshop. The artist is still making the image. Photoshop or a brush helps fill it in. AI is taking over a creative proccess with no creativity. |
I don't really get the stealing argument. When Stephen King wrote his book "On Writing", his most important (in his own words) advice for aspiring writers was: read, read and read more. Every good artist learned by looking at other art. That is why you see progression in art, not every human invents art on their own from scratch, they build on each other. Look at medieval art and modern. Or even more back, look at cave paintings.
Artists have gone from this:
to this:
to this:
This progress happened because the artist didn't start from scratch, they knew the previous art, they learned from it, they "stole" from it.
This happens today as well. Elden Ring learned from Breath of the Wild, as Miyazaki himself says, and it helps make it a better game.
If your argument would be AI is lacking creativity (hard to pin down really) or is bland and bad, then it would be a much stronger argument. The theft argument though - it is kinda weak, because human artists do the same.
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