Here are a couple of screens from my time with the game so far. It's really gorgeous in many instances, but nighttime is a bit of a letdown due to my screen (a VA panel with too much light-bleed in HDR content). Models look good overall, and the environment is usually pretty and depressing, as it should be. Pretty depressing is what STALKER is all about for me. Details on weapons and gear, lamps, clutter and debris is amazing, and many textures are top notch. Reflections are hit & miss, mostly due to the innate parameters that Lumen uses, or so I'm told ("crawling" edges on reflections is a result of de-noise effects in Lumen, apparently). So far, I'm impressed by the game, especially given its immense size. I've seen perhaps 20% of it after 17-18 hours of play.
Edit; For reference, I'm running DLSS Quality (66%) from 4K, all settings on Epic or otherwise max, Frame Generation on (haven't noticed that much mouse-lag, to be honest, it doesn't affect gameplay even on Veteran). I'm getting a fairly stable 110-120fps (capped it at 120 for some stability, DF, among others, said that uncapped frame rates are not your friend in this). My CPU is taking the hardest beating of its life, especially in settlements during storms and Emissions.
Last edited by Mummelmann - on 24 November 2024