Pajderman said:#6 Diablo
The first Diablo. The best Diablo. The darkest Diablo. The most unforgiving Diablo. Each kill matters when you find your way going down and down and down until you reach the very fires of hell. The sound editing is perfect. Almost all of the iconic sounds from this game have been transported over to later games in the franchise. Unique items were actually unique. One actually cared for the few townsfolk, something not replicated. The godfather of action RPGs and for me never beaten. I have a bit of saying that when I do not play Diablo I wish I did. And when I play I just long for when I finish it so that I can replay it. The knock back present in this game will probably throw new players off. But it made foes actually challenging. The darkness and gory environments as well as some creatures roaring and rushing for you when you enter a new area in the randomly generated levels made it almost a horror game as well. And that ending. My God how long it stayed in my late night spoke outs, the implications and the feeling that after all that my journey might have only created another cycle of the dark lord of hell, Diablo. |
I am generally torn between this one and Diablo 2 as the best of the series. 2 definitely improved on the gameplay and classes and stuff, although that game already started to have way too many item drops. Sorting through items to keep or to sell is not the most exciting thing ever. Diablo 1 still has the best atmosphere of all the entries, the darkest, the most fatalistic.
Also I miss the days game UIs were more artful. Look at the screenshot you provided with the demon and the angel in the UI. Sure, it takes a lot of screen real estate. But the seriously ironic thing is that owadays we have gigantic screens with high resolutions, but the most bland and minimalistic UIs.